Best map: Out in the Open with 60.9% from 23 games.
Wins early — in Bounty 7.5 points better in short rounds than in long ones (56.1% against 48.6%, split at 94 s). A pick for pace — if the game drags on, it works against him.
Bronzechange
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +6.0 — rewards skill: from Bronze to Masters the win rate climbs by 6.0 points (regression 46.1% to 52.1%). The higher the tier, the better he does.
Where this brawler works (ranked, Bronze).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Out in the Open ![]() |
60.9% | 23 | 2 | ||
Rustic Arcade ![]() |
58.3% | 24 | 3 | ||
Triple Dribble ![]() |
57.9% | 19 | 0 | ||
Belle's Rock ![]() |
50.0% | 24 | 3 | ||
Bridge Too Far ![]() |
50.0% | 22 | 1 | ||
Sneaky Fields prev. season |
47.6% | 21 | 1 | ||
New Horizons prev. season |
47.1% | 17 | 0 | ||
Open Business prev. season |
47.1% | 17 | 0 | ||
Double Swoosh ![]() |
46.2% | 13 | 0 | ||
Hideout ![]() |
46.2% | 13 | 0 | ||
Hard Rock Mine ![]() |
42.9% | 14 | 0 | ||
Center Stage ![]() |
42.1% | 19 | 0 | ||
Shooting Star ![]() |
40.0% | 25 | 3 | ||
Gem Fort ![]() |
35.7% | 14 | 0 | ||
Dry Season prev. season |
39.1% | 23 | 2 | ||
Safe(r) Zone ![]() |
38.5% | 26 | 4 | ||
Spiraling Out ![]() |
36.4% | 22 | 1 | ||
Undermine ![]() |
36.4% | 22 | 1 | ||
Ring of Fire ![]() |
33.3% | 18 | 0 | ||
Pinball Dreams ![]() |
31.8% | 22 | 1 | ||
Kaboom Canyon ![]() |
18.2% | 11 | 0 | ||
Parallel Plays prev. season |
28.6% | 21 | 1 | ||
Safe Zone ![]() |
23.5% | 17 | 0 | ||
Pit Stop ![]() |
20.0% | 15 | 0 | ||
Dueling Beetles ![]() |
22.7% | 22 | 1 | ||
Layer Cake ![]() |
19.0% | 21 | 1 | ||
Flaring Phoenix ![]() |
11.8% | 17 | 0 |
Direct duels in Brawl Ball: how Stu does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 23.6% against Nori in Heist. On average the worst case sits at 27.4%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Ash
59.1%
814 games
Griff
56.2%
3,835 games
Bibi
56.6%
1,784 games
Edgar
53.2%
3,661 games
Jacky
67.8%
115 games
Frank
54.5%
1,134 games
Players with a profile and at least 20 games on Stu, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Star Player | Mythic | 21 | 35.4% | 71.4% |
| 2 | HugoXnikiCarry | Legendary | 24 | 34.3% | 62.5% |
| 3 | ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ | Legendary | 20 | 32.9% | 60.0% |
| 4 | わだ | Diamond | 28 | 32.1% | 50.0% |
| 5 | Az|chick | Diamond | 62 | 31.2% | 40.3% |