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← Overview

Stu

Assassin Epic Ranked · Diamond
50.9%Win rate across all maps
44,860Games
100Trust Score
40. of 105Rank by score
+6.0Skill bonus

Best map: Rustic Arcade with 54.5% from 4,002 games.

Wins early — in Bounty 7.5 points better in short rounds than in long ones (56.1% against 48.6%, split at 94 s). A pick for pace — if the game drags on, it works against him.

Diamondchange

History

08/04 to 08/21, 14 days. 11 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/21.

Picked less often — 1.9% to 1.6% pick rate, down 16 %. The win rate moved 2.4 points down.

Win rate

08/04 — 50.2% from 1,278 appearances08/05 — 47.1% from 4,511 appearances08/06 — 49.9% from 4,154 appearances08/11 — 49.7% from 915 appearances08/12 — 46.6% from 2,300 appearances08/13 — 50.7% from 3,258 appearances08/14 — 48.9% from 3,554 appearances08/15 — 48.6% from 3,919 appearances08/16 — 48.8% from 4,108 appearances08/17 — 48.1% from 4,411 appearances08/18 — 47.1% from 4,075 appearances08/19 — 48.1% from 1,120 appearances08/20 — 51.4% from 21,308 appearances08/21 — 50.4% from 23,552 appearances
50.2%08/04 50.4%08/21

Pick rate

08/04 — 0.7% from 1,278 appearances08/05 — 0.8% from 4,511 appearances08/06 — 0.8% from 4,154 appearances08/11 — 0.9% from 915 appearances08/12 — 0.9% from 2,300 appearances08/13 — 0.9% from 3,258 appearances08/14 — 0.9% from 3,554 appearances08/15 — 0.9% from 3,919 appearances08/16 — 0.9% from 4,108 appearances08/17 — 0.9% from 4,411 appearances08/18 — 0.8% from 4,075 appearances08/19 — 0.9% from 1,120 appearances08/20 — 1.9% from 21,308 appearances08/21 — 1.6% from 23,552 appearances
0.7%08/04 1.6%08/21

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +6.0 — rewards skill: from Bronze to Masters the win rate climbs by 6.0 points (regression 46.1% to 52.1%). The higher the tier, the better he does.

Bronze — 38.8% from 533 gamesSilver — 53.5% from 1,731 gamesGold — 53.8% from 32,588 gamesDiamond — 49.8% from 83,485 gamesMythic — 49.1% from 673,485 gamesLegendary — 52.0% from 440,280 gamesMasters — 53.1% from 24,158 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Diamond).

MapWin rateGamesTrust
Rustic Arcade Gem Grab 54.5%
4002 79
Ring of Fire Hot Zone 54.7%
1734 67
Undermine Gem Grab 53.0%
2936 75
Spiraling Out Brawl Ball 52.6%
3613 78
Crystal Arcade Gem Grabprev. season 53.1%
2157 70
Gem Fort Gem Grab 52.8%
2471 72
Double Swoosh Gem Grab 52.6%
2089 70
Open Business Hot Zone 52.3%
2660 73
Dueling Beetles Hot Zone 52.9%
1597 66
Deathcap Trap Gem Grabprev. season 51.1%
2238 71
New Horizons Knockout 51.2%
1755 67
Hard Rock Mine Gem Grab 50.5%
2728 74
Pinball Dreams Brawl Ball 49.8%
3086 75
Center Stage Brawl Ball 49.5%
2273 71
Hideout Bounty 49.8%
1472 64
Dry Season Bounty 49.7%
1341 63
Out in the Open Knockout 49.7%
1289 62
Layer Cake Bounty 49.9%
969 58
Shooting Star Bounty 49.0%
1060 59
Parallel Plays Hot Zone 48.7%
1172 61
Triple Dribble Brawl Ball 47.5%
2415 72
Belle's Rock Knockout 48.1%
998 58
Sneaky Fields Brawl Ball 46.5%
1403 64
Flaring Phoenix Knockout 44.8%
764 54
Pit Stop Heist 41.7%
206 35
Safe(r) Zone Heist 41.1%
175 32
Bridge Too Far Heistprev. season 41.7%
484 48
Kaboom Canyon Heistprev. season 39.8%
508 48
Hot Potato Heistprev. season 39.4%
429 46
Safe Zone Heistprev. season 36.7%
409 45

Against whom

Direct duels in Brawl Ball: how Stu does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 23.6% against Nori in Heist. On average the worst case sits at 27.4%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Ash 59.1% 814 games Griff 56.2% 3,835 games Bibi 56.6% 1,784 games Edgar 53.2% 3,661 games Jacky 67.8% 115 games Frank 54.5% 1,134 games

Who plays him best

Players with a profile and at least 20 games on Stu, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 Star Player Mythic 21 35.4% 71.4%
2 HugoXnikiCarry Legendary 24 34.3% 62.5%
3 ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ Legendary 20 32.9% 60.0%
4 わだ Diamond 28 32.1% 50.0%
5 Az|chick Diamond 62 31.2% 40.3%