Wins early — in Knockout 4.2 points better in short rounds than in long ones (50.6% against 46.4%, split at 100 s). A pick for pace — if the game drags on, it works against him.
For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.
Only Gem Fort. 08/04 to 08/18, 10 days. 15 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/18.
Win rate per rank tier on Gem Fort — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +3.8 — rewards skill: from Gold to Masters the win rate climbs by 3.8 points (regression 49.0% to 52.8%). The higher the tier, the better he does.
Direct duels in Gem Grab: how Stu does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Gem Fort. Computed across all ranked tiers together — not for your tier alone.
Stu counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bolt
66.1%
3,986 games
Ash
60.5%
4,402 games
Pearl
58.2%
3,622 games
Rico
57.2%
11,224 games
8-Bit
56.2%
5,396 games
Mina
56.5%
3,677 games
Players with a profile and at least 20 games on Stu, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Finessin | Legendary | 29 | 41.4% | 82.8% |
| 2 | Comeback❤️🔥 | Legendary | 38 | 41.3% | 73.7% |
| 3 | NS|Naoxx | Legendary | 40 | 40.6% | 70.0% |
| 4 | Tiktok RussBS94 | Legendary | 40 | 40.6% | 70.0% |
| 5 | Peter Parker | Legendary | 26 | 39.9% | 80.8% |