Best map: Ring of Fire with 58.8% from 1,223 games.
Wins early — in Bounty 7.5 points better in short rounds than in long ones (56.1% against 48.6%, split at 94 s). A pick for pace — if the game drags on, it works against him.
Masterschange
08/03 to 08/19, 17 days. 5 earlier days are left out — below 322 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/19.
Steadily picked — the pick rate sits at 3.3% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +6.1 — rewards skill: from Bronze to Masters the win rate climbs by 6.1 points (regression 46.0% to 52.1%). The higher the tier, the better he does.
Where this brawler works (ranked, Masters).
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Ring of Fire prev. season |
58.8% | 1223 | 62 | ||
Crystal Arcade prev. season |
58.0% | 1610 | 66 | ||
Rustic Arcade prev. season |
56.1% | 1652 | 66 | ||
Deathcap Trap prev. season |
54.3% | 1673 | 66 | ||
Open Business prev. season |
54.2% | 1707 | 67 | ||
Gem Fort prev. season |
53.3% | 1467 | 64 | ||
Parallel Plays prev. season |
52.7% | 1633 | 66 | ||
Hard Rock Mine prev. season |
52.4% | 1470 | 64 | ||
Double Swoosh prev. season |
52.3% | 1473 | 64 | ||
Triple Dribble prev. season |
51.5% | 1684 | 66 | ||
Sneaky Fields prev. season |
51.8% | 1399 | 64 | ||
Dueling Beetles prev. season |
51.7% | 1429 | 64 | ||
Undermine prev. season |
51.1% | 1385 | 63 | ||
Layer Cake prev. season |
53.7% | 408 | 45 | ||
Pinball Dreams prev. season |
50.5% | 1825 | 68 | ||
New Horizons prev. season |
56.8% | 132 | 28 | ||
Center Stage prev. season |
49.0% | 1495 | 65 | ||
Dry Season prev. season |
51.2% | 121 | 27 | ||
Kaboom Canyon prev. season |
57.1% | 21 | 1 | ||
Hot Potato prev. season |
55.6% | 18 | 0 | ||
Belle's Rock prev. season |
49.0% | 51 | 14 | ||
Hideout prev. season |
46.3% | 134 | 28 | ||
Out in the Open prev. season |
46.2% | 39 | 10 | ||
Shooting Star prev. season |
45.6% | 68 | 18 | ||
Flaring Phoenix prev. season |
44.4% | 27 | 4 |
Direct duels in Knockout: how Stu does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 24.0% against Nori in Heist. On average the worst case sits at 27.1%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Pearl
72.5%
204 games
Brock
58.2%
1,886 games
Edgar
56.5%
1,365 games
Tick
59.0%
432 games
Bolt
62.8%
215 games
Piper
54.8%
956 games
Players with a profile and at least 20 games on Stu, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Star Player | Mythic | 21 | 35.6% | 71.4% |
| 2 | ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ | Legendary | 20 | 33.2% | 60.0% |
| 3 | わだ | Diamond | 28 | 32.3% | 50.0% |
| 4 | greengarden | Diamond | 28 | 31.4% | 46.4% |
| 5 | Az|chick | Diamond | 62 | 31.4% | 40.3% |