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← Overview

Stu

Assassin Epic Ranked · Mythic Crystal Arcade Gem Grab
50.2%Win rate on Crystal Arcade
44,227Games here
2.2%Pick rate
100Trust Score
21. of 105Rank on this map
+7.1Skill bonus

Wins early — in Bounty 7.5 points better in short rounds than in long ones (56.1% against 48.6%, split at 94 s). A pick for pace — if the game drags on, it works against him.

History

Only Crystal Arcade. 08/04 to 08/19, 13 days. 8 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/19.

Win rate

08/04 — 48.2% from 508 appearances08/05 — 49.2% from 2,059 appearances08/06 — 50.7% from 1,235 appearances08/10 — 49.4% from 909 appearances08/11 — 50.1% from 3,423 appearances08/12 — 51.8% from 5,328 appearances08/13 — 50.1% from 5,670 appearances08/14 — 49.0% from 4,978 appearances08/15 — 49.7% from 4,690 appearances08/16 — 50.9% from 4,676 appearances08/17 — 49.4% from 4,369 appearances08/18 — 50.4% from 4,186 appearances08/19 — 53.2% from 1,084 appearances
48.2%08/04 53.2%08/19

Pick rate

08/04 — 2.2% from 508 appearances08/05 — 2.3% from 2,059 appearances08/06 — 1.9% from 1,235 appearances08/10 — 2.1% from 909 appearances08/11 — 2.2% from 3,423 appearances08/12 — 2.2% from 5,328 appearances08/13 — 2.3% from 5,670 appearances08/14 — 2.1% from 4,978 appearances08/15 — 2.1% from 4,690 appearances08/16 — 2.1% from 4,676 appearances08/17 — 2.0% from 4,369 appearances08/18 — 2.2% from 4,186 appearances08/19 — 2.1% from 1,084 appearances
2.2%08/04 2.1%08/19

Across the ranks

Win rate per rank tier on Crystal Arcade — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +7.1 — rewards skill: from Diamond to Masters the win rate climbs by 7.1 points (regression 48.2% to 55.3%). The higher the tier, the better he does.

Diamond — 53.1% from 2,157 gamesMythic — 50.2% from 44,227 gamesLegendary — 53.0% from 31,759 gamesMasters — 58.0% from 1,610 games
DiamondMythicLegendaryMasters

Against whom

Direct duels in Gem Grab: how Stu does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Crystal Arcade. Computed for Mythic.

Strong against

Weak against

The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed for Mythic.

Pearl 63.5% 63 games Rico 55.0% 80 games Griff 51.4% 74 games

Who plays him best

Players with a profile and at least 20 games on Stu, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 わだ Diamond 23 37.7% 56.5%
2 Az|chick Diamond 51 34.9% 41.2%
3 せいたろう Diamond 23 32.2% 30.4%