Wins late — in Heist 10.9 points better in long rounds than in short ones (44.8% against 33.9%, split at 99 s). Needs the long round; in a fast game he never arrives.
Win rate per rank tier on Dry Season — ranked battles only, the tier comes from the battle itself. The axis runs from Diamond to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 5 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Diamond to Legendary the win rate stays practically the same (regression +1.6 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Bounty: how Stu does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Dry Season. Computed across all ranked tiers — the numbers are not enough for Silver yet.
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Silver yet.
Bolt
59.0%
2,225 games
Brock
55.5%
17,769 games
Tick
54.3%
5,518 games
Mr. P
56.5%
1,017 games
Pearl
55.0%
1,734 games
Carl
53.7%
2,696 games
Players with a profile and at least 20 games on Stu, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | バブ乗りのたかちゃんめぅぅぅ | Legendary | 44 | 51.4% | 77.3% |
| 2 | coldfield 🩵 | Legendary | 54 | 51.0% | 72.2% |
| 3 | ゴン=フリークス👊🏻 | Legendary | 33 | 49.8% | 78.8% |
| 4 | ⏤͟͟͞͞Ɽᴬ𝘿ⱥϣᵢ | Legendary | 52 | 49.5% | 69.2% |
| 5 | 君の恋人になったら | Legendary | 80 | 49.5% | 63.7% |