My roster

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EN

Stu

Assassin Epic Ranked · Gold Safe Zone Heist
43.3%Win rate on Safe Zone
766Games here
0.2%Pick rate
55Trust Score
54. of 105Rank on this map

Wins early — in Knockout 4.2 points better in short rounds than in long ones (50.6% against 46.4%, split at 100 s). A pick for pace — if the game drags on, it works against him.

Profile

For Heist, this map's mode — duels and star rates are available per mode, not per map.

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 4.
Win rate 41.42.1 %
Popularity 40.0.19 %
Breadth 69.23% of maps
Counter safety 43.30.8 %
Star rate 4.1.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 69th means “better than 69% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Safe Zone. 08/20 to 08/25, 6 days. 7 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Win rate

08/20 — 54.5% from 121 appearances08/21 — 48.9% from 133 appearances08/22 — 31.6% from 114 appearances08/23 — 46.6% from 116 appearances08/24 — 39.4% from 165 appearances08/25 — 39.3% from 117 appearances
54.5%08/20 39.3%08/25

Pick rate

08/20 — 0.1% from 121 appearances08/21 — 0.2% from 133 appearances08/22 — 0.2% from 114 appearances08/23 — 0.2% from 116 appearances08/24 — 0.2% from 165 appearances08/25 — 0.2% from 117 appearances
0.1%08/20 0.2%08/25

Across the ranks

Win rate per rank tier on Safe Zone — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

No clear rank trend — from Gold to Legendary the win rate stays practically the same (regression +3.0 points across the whole range). He plays the same at the bottom as at the top.

Gold — 43.0% from 802 gamesDiamond — 38.8% from 781 gamesMythic — 42.2% from 2,489 gamesLegendary — 46.7% from 492 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Heist: how Stu does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Safe Zone. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Nori 51.2% 1,536 games Chuck 50.5% 549 games Mico 49.9% 699 games Jessie 48.4% 570 games Edgar 46.4% 2,040 games 8-Bit 45.5% 882 games

Who plays him best soon

Players with a profile and at least 20 games on Stu, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 박근헤드샷 Legendary 35 42.6% 80.0%
2 Finessin Legendary 29 41.5% 82.8%
3 Comeback❤️‍🔥 Legendary 38 41.4% 73.7%
4 NS|Naoxx Legendary 43 41.2% 69.8%
5 zerofen Legendary 24 40.9% 87.5%