Wins early — in Knockout 6.7 points better in short rounds than in long ones (52.0% against 45.3%, split at 100 s). A pick for pace — if the game drags on, it works against him.
For Gem Grab, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.
Only Undermine. 08/04 to 08/23, 16 days. 12 earlier days are left out — below 374 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/23.
Win rate per rank tier on Undermine — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Gold to Masters the win rate stays practically the same (regression +1.0 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Gem Grab: how Stu does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Undermine. Computed across all ranked tiers together — not for your tier alone.
Stu counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bolt
65.5%
2,704 games
Ash
60.3%
2,728 games
Rico
57.6%
7,130 games
Pearl
58.1%
2,219 games
Mina
56.9%
2,299 games
Bo
56.1%
3,785 games
Players with a profile and at least 20 games on Stu, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Tiktok RussBS94 | Legendary | 34 | 41.9% | 76.5% |
| 2 | NS|Naoxx | Legendary | 30 | 40.9% | 76.7% |
| 3 | ㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤㅤ | Legendary | 33 | 40.6% | 72.7% |
| 4 | スソ🍮 | Legendary | 28 | 39.9% | 75.0% |
| 5 | Peter Parker | Legendary | 24 | 39.7% | 79.2% |