My roster

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EN

Stu

Assassin Epic All games Bounty
48.8%Win rate in Bounty
40,294Games
100Trust Score
55. of 106Rank in Bounty

Best map: CYBERBOSS BROCK with 69.7% from 4,888 games.

Trophy Roadchange

Profile

Win ratePopularityBreadthCounter safetyStar rate 27.
Win rate 49.48.8 %
Popularity 57.0.66 %
Breadth 64.34% of maps
Counter safety 76.37.3 %
Star rate 27.17.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 76th means “better than 76% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/24, 17 days. 11 earlier days are left out — below 218 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/24.

Steadily picked — the pick rate sits at 1.2% and has not shifted measurably of late.

Win rate

08/05 — 48.9% from 487 appearances08/06 — 57.7% from 2,178 appearances08/07 — 47.1% from 548 appearances08/08 — 48.7% from 626 appearances08/09 — 47.5% from 463 appearances08/11 — 51.6% from 938 appearances08/12 — 52.8% from 1,741 appearances08/13 — 47.1% from 5,979 appearances08/14 — 47.5% from 5,639 appearances08/15 — 46.2% from 4,141 appearances08/16 — 46.6% from 5,079 appearances08/17 — 48.8% from 3,128 appearances08/18 — 49.2% from 3,058 appearances08/19 — 50.4% from 2,010 appearances08/20 — 49.3% from 2,838 appearances08/22 — 56.2% from 324 appearances08/24 — 57.4% from 545 appearances
48.9%08/05 57.4%08/24

Pick rate

08/05 — 0.4% from 487 appearances08/06 — 0.9% from 2,178 appearances08/07 — 1.0% from 548 appearances08/08 — 0.8% from 626 appearances08/09 — 1.1% from 463 appearances08/11 — 0.8% from 938 appearances08/12 — 0.9% from 1,741 appearances08/13 — 0.6% from 5,979 appearances08/14 — 0.8% from 5,639 appearances08/15 — 0.7% from 4,141 appearances08/16 — 0.7% from 5,079 appearances08/17 — 0.5% from 3,128 appearances08/18 — 0.4% from 3,058 appearances08/19 — 0.5% from 2,010 appearances08/20 — 0.8% from 2,838 appearances08/22 — 0.8% from 324 appearances08/24 — 0.7% from 545 appearances
0.4%08/05 0.7%08/24

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 168 maps.

MapWin rateGamesTrust
Hideout Bounty 52.7%
2844 74
Choral Chambers Bounty 52.2%
801 55
Crystal Clearing Bounty 49.7%
7605 89
Wall Hugging Bounty 50.2%
3571 78
Dry Season Bounty 48.7%
4260 80
Watermelons Bounty 50.3%
688 53
Shooting Star Bounty 47.5%
8532 91
Supercut Bounty 47.9%
3951 79
Layer Cake Bounty 47.5%
3889 79
Tasty Berry Bounty 47.5%
3778 78
Deathcap Trap Bounty 48.5%
375 44

Against whom

Direct duels in Bounty: how Stu does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 30.3% against Shade in Heist. On average the worst case sits at 28.8%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 66.9% 1,143 games Tick 57.5% 1,884 games Brock 55.5% 6,333 games Grom 57.7% 558 games Belle 55.2% 920 games Penny 54.8% 684 games

Who plays him best soon

Players with a profile and at least 20 games on Stu, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 박근헤드샷 Legendary 35 42.6% 80.0%
2 Finessin Legendary 29 41.6% 82.8%
3 Comeback❤️‍🔥 Legendary 38 41.5% 73.7%
4 NS|Naoxx Legendary 43 41.2% 69.8%
5 zerofen Legendary 24 40.9% 87.5%