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EN

Stu

Assassin Epic Ranked · Silver
55.1%Win rate across all maps
6,882Games
87Trust Score
20. of 105Rank by score
+4.7Skill bonus

Best map: Rustic Arcade with 59.4% from 433 games.

Wins early — in Knockout 6.2 points better in short rounds than in long ones (52.9% against 46.7%, split at 100 s). A pick for pace — if the game drags on, it works against him.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 12.
Win rate 80.55.1 %
Popularity 57.0.58 %
Breadth 75.30% of maps
Counter safety 63.29.9 %
Star rate 12.14.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 80th means “better than 80% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/26, 8 days. 13 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/26.

Steadily picked — the pick rate sits at 0.9% and has not shifted measurably of late.

Win rate

08/05 — 46.7% from 60 appearances08/20 — 57.2% from 1,252 appearances08/21 — 51.3% from 1,140 appearances08/22 — 51.3% from 1,050 appearances08/23 — 56.5% from 970 appearances08/24 — 55.8% from 1,304 appearances08/25 — 58.4% from 1,071 appearances08/26 — 54.7% from 95 appearances
46.7%08/05 54.7%08/26

Pick rate

08/05 — 0.5% from 60 appearances08/20 — 0.5% from 1,252 appearances08/21 — 0.6% from 1,140 appearances08/22 — 0.7% from 1,050 appearances08/23 — 0.7% from 970 appearances08/24 — 0.6% from 1,304 appearances08/25 — 0.5% from 1,071 appearances08/26 — 0.5% from 95 appearances
0.5%08/05 0.5%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +4.7 — rewards skill: from Bronze to Masters the win rate climbs by 4.7 points (regression 47.4% to 52.1%). The higher the tier, the better he does.

Bronze — 50.9% from 2,727 gamesSilver — 55.1% from 7,041 gamesGold — 50.5% from 109,283 gamesDiamond — 49.9% from 159,442 gamesMythic — 49.5% from 782,590 gamesLegendary — 52.3% from 495,493 gamesMasters — 53.1% from 24,811 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Rustic Arcade Gem Grab 59.4%
433 46
Spiraling Out Brawl Ball 58.7%
433 46
Belle's Rock Knockout 62.0%
242 37
Undermine Gem Grab 59.9%
322 42
Dueling Beetles Hot Zone 62.0%
158 31
Open Business Hot Zone 59.8%
209 35
Shooting Star Bounty 57.8%
270 39
Hideout Bounty 57.3%
293 40
Out in the Open Knockout 56.9%
290 40
Center Stage Brawl Ball 55.9%
304 41
New Horizons Knockout 55.1%
321 42
Dry Season Bounty 55.3%
300 41
Layer Cake Bounty 56.5%
216 36
Ring of Fire Hot Zone 56.8%
190 34
Triple Dribble Brawl Ball 53.6%
338 42
Gem Fort Gem Grab 54.0%
291 40
Pinball Dreams Brawl Ball 52.7%
376 44
Flaring Phoenix Knockout 54.4%
215 36
Double Swoosh Gem Grab 52.7%
273 39
Parallel Plays Hot Zone 54.2%
166 32
Hard Rock Mine Gem Grab 50.7%
351 43
Sneaky Fields Brawl Ball 51.6%
252 38
Deathcap Trap Gem Grabprev. season 71.4%
14 0
Safe Zone Heist 51.1%
90 23
Safe(r) Zone Heist 48.0%
98 24
Kaboom Canyon Heist 46.4%
110 26
Bridge Too Far Heist 42.7%
110 26
Pit Stop Heist 41.3%
109 25
Hot Potato Heist 37.7%
106 25

Who beats Stu and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Stu, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 박근헤드샷 Legendary 35 42.4% 80.0%
2 Finessin Legendary 29 41.4% 82.8%
3 Comeback❤️‍🔥 Legendary 38 41.3% 73.7%
4 NS|Naoxx Legendary 43 41.0% 69.8%
5 zerofen Legendary 24 40.7% 87.5%