My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Stu

Assassin Epic Ranked · Masters Gem Grab
54.1%Win rate in Gem Grab
10,917Games
94Trust Score
5. of 88Rank in Gem Grab
+4.1Skill bonus

Best map: Crystal Arcade with 58.0% from 1,610 games.

Wins early — in Knockout 4.2 points better in short rounds than in long ones (50.6% against 46.4%, split at 100 s). A pick for pace — if the game drags on, it works against him.

Masterschange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 18.
Win rate 80.54.1 %
Popularity 99.8.79 %
Breadth 94.47% of maps
Counter safety 86.40.1 %
Star rate 18.17.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 99th means “better than 99% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/19, 17 days. 8 earlier days are left out — below 111 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/19.

Steadily picked — the pick rate sits at 4.5% and has not shifted measurably of late.

Win rate

08/03 — 56.9% from 269 appearances08/04 — 53.7% from 696 appearances08/05 — 50.7% from 1,236 appearances08/06 — 53.9% from 1,294 appearances08/07 — 57.2% from 376 appearances08/08 — 59.3% from 528 appearances08/09 — 52.4% from 680 appearances08/10 — 53.6% from 1,154 appearances08/11 — 54.1% from 1,331 appearances08/12 — 54.9% from 627 appearances08/13 — 57.9% from 439 appearances08/14 — 54.3% from 387 appearances08/15 — 54.9% from 195 appearances08/16 — 57.0% from 277 appearances08/17 — 54.5% from 233 appearances08/18 — 52.5% from 644 appearances08/19 — 52.9% from 276 appearances
56.9%08/03 52.9%08/19

Pick rate

08/03 — 8.4% from 269 appearances08/04 — 7.5% from 696 appearances08/05 — 7.9% from 1,236 appearances08/06 — 9.7% from 1,294 appearances08/07 — 8.9% from 376 appearances08/08 — 8.4% from 528 appearances08/09 — 9.4% from 680 appearances08/10 — 8.7% from 1,154 appearances08/11 — 8.3% from 1,331 appearances08/12 — 9.8% from 627 appearances08/13 — 9.1% from 439 appearances08/14 — 9.9% from 387 appearances08/15 — 8.1% from 195 appearances08/16 — 8.7% from 277 appearances08/17 — 9.4% from 233 appearances08/18 — 10.6% from 644 appearances08/19 — 9.6% from 276 appearances
8.4%08/03 9.6%08/19

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +4.1 — rewards skill: from Bronze to Masters the win rate climbs by 4.1 points (regression 49.0% to 53.1%). The higher the tier, the better he does.

Bronze — 47.4% from 498 gamesSilver — 55.0% from 1,638 gamesGold — 52.6% from 28,246 gamesDiamond — 51.9% from 49,528 gamesMythic — 50.8% from 296,405 gamesLegendary — 53.2% from 205,625 gamesMasters — 54.1% from 10,917 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Gem Grab

Where this brawler works (ranked, Masters). Filtered to Gem Grab: 7 of 26 maps.

MapWin rateGamesTrust
Crystal Arcade Gem Grabprev. season 58.0%
1610 66
Rustic Arcade Gem Grabprev. season 56.0%
1707 67
Deathcap Trap Gem Grabprev. season 54.3%
1673 66
Gem Fort Gem Grabprev. season 53.4%
1500 65
Double Swoosh Gem Grabprev. season 52.5%
1516 65
Hard Rock Mine Gem Grabprev. season 52.3%
1498 65
Undermine Gem Grabprev. season 51.3%
1413 64

Against whom

Direct duels in Gem Grab: how Stu does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 30.3% against Shade in Heist. On average the worst case sits at 29.0%.

Counters

Stu counters nobody here — he wins and loses as strength would have it.

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 66.2% 4,140 games Ash 60.5% 4,644 games Pearl 58.4% 3,805 games Rico 57.4% 11,746 games Mina 56.8% 3,856 games 8-Bit 56.4% 5,629 games

Who plays him best soon

Players with a profile and at least 20 games on Stu, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 박근헤드샷 Legendary 35 42.6% 80.0%
2 Finessin Legendary 29 41.5% 82.8%
3 Comeback❤️‍🔥 Legendary 38 41.4% 73.7%
4 NS|Naoxx Legendary 43 41.2% 69.8%
5 zerofen Legendary 24 40.9% 87.5%