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EN

Stu

Assassin Epic Ranked · Gold Hot Zone
51.5%Win rate in Hot Zone
11,215Games
95Trust Score
30. of 105Rank in Hot Zone
+6.3Skill bonus

Best map: Rustic Arcade with 55.8% from 7,794 games.

Wins early — in Knockout 4.2 points better in short rounds than in long ones (50.6% against 46.4%, split at 100 s). A pick for pace — if the game drags on, it works against him.

Goldchange

Profile

On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.

Win ratePopularityBreadthCounter safetyStar rate 9.
Win rate 71.51.5 %
Popularity 64.0.62 %
Breadth 69.23% of maps
Counter safety 38.31.0 %
Star rate 9.10.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 71th means “better than 71% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/20 to 08/25, 6 days. 15 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.

Steadily picked — the pick rate sits at 0.7% and has not shifted measurably of late.

Win rate

08/20 — 54.4% from 2,324 appearances08/21 — 52.4% from 2,247 appearances08/22 — 48.7% from 1,758 appearances08/23 — 51.5% from 1,342 appearances08/24 — 49.2% from 1,927 appearances08/25 — 51.7% from 1,608 appearances
54.4%08/20 51.7%08/25

Pick rate

08/20 — 0.7% from 2,324 appearances08/21 — 0.7% from 2,247 appearances08/22 — 0.7% from 1,758 appearances08/23 — 0.6% from 1,342 appearances08/24 — 0.5% from 1,927 appearances08/25 — 0.5% from 1,608 appearances
0.7%08/20 0.5%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +6.3 — rewards skill: from Bronze to Masters the win rate climbs by 6.3 points (regression 48.1% to 54.4%). The higher the tier, the better he does.

Bronze — 49.6% from 343 gamesSilver — 58.2% from 715 gamesGold — 51.4% from 11,380 gamesDiamond — 51.3% from 21,258 gamesMythic — 51.6% from 108,130 gamesLegendary — 53.9% from 100,760 gamesMasters — 54.0% from 6,131 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Hot Zone

Where this brawler works (ranked, Gold). Filtered to Hot Zone: 4 of 32 maps.

MapWin rateGamesTrust
Open Business Hot Zone 53.6%
3814 79
Ring of Fire Hot Zone 51.2%
2936 75
Dueling Beetles Hot Zone 50.1%
2332 71
Parallel Plays Hot Zone 49.5%
2133 70

Against whom

Direct duels in Hot Zone: how Stu does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 30.2% against Shade in Heist. On average the worst case sits at 28.9%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Tick 61.5% 2,013 games Ash 61.1% 1,618 games Griff 58.8% 8,231 games Meg 59.3% 4,004 games Kenji 59.5% 2,449 games Emz 57.5% 7,569 games

Who plays him best soon

Players with a profile and at least 20 games on Stu, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 박근헤드샷 Legendary 35 42.6% 80.0%
2 Finessin Legendary 29 41.5% 82.8%
3 Comeback❤️‍🔥 Legendary 38 41.4% 73.7%
4 NS|Naoxx Legendary 43 41.2% 69.8%
5 zerofen Legendary 24 40.9% 87.5%