For Heist, this map's mode — duels and star rates are available per mode, not per map.
Win rate per rank tier on Pit Stop — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus +7.0 — rewards skill: from Silver to Legendary the win rate climbs by 7.0 points (regression 41.6% to 48.7%). The higher the tier, the better he does.
Direct duels in Heist: how Surge does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
60.0%
3,706 games
Mico
53.7%
3,129 games
Edgar
52.8%
5,654 games
Chuck
53.2%
2,006 games
Shade
53.4%
1,241 games
Bibi
53.3%
865 games
Players with a profile and at least 20 games on Surge, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Samm乡 | Legendary | 41 | 40.5% | 68.3% |
| 2 | Sensko691 | Legendary | 35 | 40.2% | 71.4% |
| 3 | そらちん | Diamond | 23 | 36.8% | 69.6% |
| 4 | Raitz | Legendary | 23 | 36.8% | 69.6% |
| 5 | PG|ViperXヤ | Legendary | 21 | 36.7% | 71.4% |