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← Overview

Surge

Damage Dealer Legendary Ranked · Diamond
51.6%Win rate across all maps
72,877Games
100Trust Score
32. of 105Rank by score
+6.5Skill bonus

Best map: Open Business with 55.1% from 3,431 games.

Wins late — in Heist 12.5 points better in long rounds than in short ones (45.3% against 32.8%, split at 81 s). Needs the long round; in a fast game he never arrives.

Diamondchange

History

08/03 to 08/21, 16 days. 10 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/21.

Steadily picked — the pick rate sits at 2.5% and has not shifted measurably of late.

Win rate

08/03 — 53.4% from 1,181 appearances08/04 — 51.6% from 4,785 appearances08/05 — 50.7% from 16,038 appearances08/06 — 51.3% from 15,130 appearances08/10 — 50.8% from 793 appearances08/11 — 49.6% from 2,828 appearances08/12 — 49.4% from 7,436 appearances08/13 — 49.2% from 9,859 appearances08/14 — 49.9% from 10,228 appearances08/15 — 49.9% from 10,775 appearances08/16 — 49.4% from 11,653 appearances08/17 — 49.7% from 12,325 appearances08/18 — 49.2% from 11,937 appearances08/19 — 50.8% from 2,980 appearances08/20 — 51.6% from 30,748 appearances08/21 — 51.5% from 42,129 appearances
53.4%08/03 51.5%08/21

Pick rate

08/03 — 2.9% from 1,181 appearances08/04 — 2.8% from 4,785 appearances08/05 — 3.0% from 16,038 appearances08/06 — 2.9% from 15,130 appearances08/10 — 3.0% from 793 appearances08/11 — 2.9% from 2,828 appearances08/12 — 3.0% from 7,436 appearances08/13 — 2.7% from 9,859 appearances08/14 — 2.5% from 10,228 appearances08/15 — 2.5% from 10,775 appearances08/16 — 2.5% from 11,653 appearances08/17 — 2.4% from 12,325 appearances08/18 — 2.4% from 11,937 appearances08/19 — 2.4% from 2,980 appearances08/20 — 2.7% from 30,748 appearances08/21 — 2.5% from 42,129 appearances
2.9%08/03 2.5%08/21

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +6.5 — rewards skill: from Bronze to Masters the win rate climbs by 6.5 points (regression 46.3% to 52.8%). The higher the tier, the better he does.

Bronze — 38.4% from 1,014 gamesSilver — 37.5% from 6,230 gamesGold — 49.4% from 92,807 gamesDiamond — 50.7% from 192,549 gamesMythic — 50.4% from 2,027,655 gamesLegendary — 52.0% from 651,498 gamesMasters — 51.6% from 14,935 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Diamond).

MapWin rateGamesTrust
Open Business Hot Zone 55.1%
3431 77
Undermine Gem Grab 54.7%
3880 79
Dueling Beetles Hot Zone 54.0%
3614 78
Hard Rock Mine Gem Grab 53.2%
3925 79
Deathcap Trap Gem Grabprev. season 52.9%
5294 83
Parallel Plays Hot Zone 52.9%
5188 83
Gem Fort Gem Grab 52.8%
3940 79
Pinball Dreams Brawl Ball 52.7%
4213 80
Double Swoosh Gem Grab 52.5%
3997 79
Crystal Arcade Gem Grabprev. season 52.2%
5941 85
Spiraling Out Brawl Ball 52.4%
4475 81
Layer Cake Bounty 52.7%
3227 76
Triple Dribble Brawl Ball 52.1%
4853 82
Rustic Arcade Gem Grab 52.1%
2034 69
Sneaky Fields Brawl Ball 51.3%
4201 80
Center Stage Brawl Ball 51.3%
3707 78
Flaring Phoenix Knockout 50.9%
1502 65
Ring of Fire Hot Zone 50.3%
2225 70
New Horizons Knockout 50.2%
1223 62
Hideout Bounty 49.8%
1256 62
Dry Season Bounty 49.4%
1425 64
Kaboom Canyon Heist 48.0%
1397 64
Pit Stop Heist 47.5%
2186 70
Belle's Rock Knockout 46.5%
1532 65
Safe(r) Zone Heist 46.0%
852 56
Safe Zone Heist 46.0%
811 55
Hot Potato Heist 44.8%
1560 65
Shooting Star Bounty 44.4%
925 57
Out in the Open Knockout 44.1%
835 56
Bridge Too Far Heist 41.0%
463 47

Against whom

Direct duels in Knockout: how Surge does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 39.0% against Darryl in Knockout — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Edgar 57.2% 1,954 games Pearl 63.8% 232 games Brock 54.6% 2,442 games Bolt 61.5% 234 games Gray 54.8% 496 games Bo 57.1% 217 games

Who plays him best

Players with a profile and at least 20 games on Surge, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 l2azen Diamond 20 33.4% 65.0%
2 あゆとんかつ Diamond 26 33.2% 57.7%
3 -태일- Mythic 25 32.6% 56.0%
4 ロングマン Mythic 21 32.2% 57.1%
5 子豚🐷 Diamond 25 31.8% 52.0%