My roster

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EN

Surge

Damage Dealer Legendary Ranked · Pro Dry Season Bounty
55.1%Win rate on Dry Season
646Games here
0.3%Pick rate
52Trust Score
14. of 105Rank on this map
+7.5Skill bonus

Wins late — in Heist 7.1 points better in long rounds than in short ones (48.2% against 41.2%, split at 87 s). Needs the long round; in a fast game he never arrives.

Profile

For Bounty, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Pro for that. The other axes do.

Win ratePopularityBreadth 41.Counter safetyStar rate
Win rate 52.50.9 %
Popularity 87.2.84 %
Breadth 41.7% of maps
Counter safety 79.38.0 %
Star rate 78.26.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 87th means “better than 87% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

Across the ranks

Win rate per rank tier on Dry Season — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +7.5 — rewards skill: from Silver to Masters the win rate climbs by 7.5 points (regression 45.3% to 52.8%). The higher the tier, the better he does.

Silver — 36.8% from 562 gamesGold — 48.9% from 5,478 gamesDiamond — 48.6% from 6,740 gamesMythic — 49.5% from 50,864 gamesLegendary — 51.6% from 21,176 gamesMasters — 54.3% from 575 games
SilverGoldDiamondMythicLegendaryMasters

Against whom

Direct duels in Bounty: how Surge does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Dry Season. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 67.7% 1,354 games Brock 56.8% 7,935 games Tick 55.0% 3,632 games Edgar 54.2% 8,540 games Penny 55.8% 1,178 games Mortis 54.0% 4,040 games

Who plays him best soon

Players with a profile and at least 20 games on Surge, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Sonion🧅 Legendary 29 43.2% 89.7%
2 Samm乡 Legendary 48 40.1% 64.6%
3 Sensko691 Legendary 38 39.7% 68.4%
4 King Wander🇩🇴 Legendary 30 38.4% 70.0%
5 Tap#55 Legendary 48 37.9% 58.3%