Only Dry Season. 08/13 to 08/20, 8 days. 2 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/13 and 08/20.
Direct duels in Bounty: how Surge does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Dry Season. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bolt
69.7%
640 games
Brock
57.2%
3,511 games
Mortis
56.3%
1,812 games
Edgar
55.2%
3,813 games
Gigi
69.4%
121 games
Tick
54.1%
1,554 games
Players with a profile and at least 20 games on Surge, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | l2azen | Diamond | 20 | 33.3% | 65.0% |
| 2 | -태일- | Mythic | 26 | 33.0% | 57.7% |
| 3 | ロングマン | Mythic | 22 | 32.6% | 59.1% |
| 4 | 生まれつきラグビー🏈 | Diamond | 21 | 32.0% | 57.1% |
| 5 | 𝑎𝑟𝑧𝑎𝑛𝑜𝑣 | Mythic | 27 | 31.8% | 51.9% |