For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
Only Sunny Soccer. 08/04 to 08/19, 4 days. 3 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/19.
Direct duels in Brawl Ball: how Surge does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Sunny Soccer. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Surge counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Bibi
57.8%
11,048 games
Jacky
60.1%
885 games
Clancy
58.5%
1,197 games
Bull
55.5%
7,757 games
Griff
55.0%
17,900 games
Ash
55.9%
3,107 games
Players with a profile and at least 20 games on Surge, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Sonion🧅 | Legendary | 27 | 43.3% | 88.9% |
| 2 | Sensko691 | Legendary | 35 | 40.9% | 71.4% |
| 3 | Samm乡 | Legendary | 44 | 40.8% | 65.9% |
| 4 | Tap#55 | Legendary | 37 | 39.3% | 64.9% |
| 5 | Baff > komm19 | Legendary | 39 | 37.8% | 59.0% |