My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Surge

Damage Dealer Legendary All games Bounty
46.4%Win rate in Bounty
78,934Games
100Trust Score
67. of 106Rank in Bounty

Best map: CYBERBOSS BROCK with 72.7% from 4,204 games.

Trophy Roadchange

Profile

Win ratePopularityBreadth 25.Counter safetyStar rate
Win rate 36.46.4 %
Popularity 78.1.29 %
Breadth 25.14% of maps
Counter safety 81.38.2 %
Star rate 79.26.1 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 81th means “better than 81% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/24, 18 days. 11 earlier days are left out — below 270 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/24.

Steadily picked — the pick rate sits at 2.1% and has not shifted measurably of late.

Win rate

08/05 — 34.9% from 676 appearances08/06 — 39.2% from 1,634 appearances08/07 — 46.2% from 850 appearances08/08 — 47.1% from 1,125 appearances08/09 — 47.8% from 557 appearances08/10 — 49.3% from 292 appearances08/11 — 45.0% from 1,139 appearances08/12 — 41.2% from 2,147 appearances08/13 — 48.9% from 14,343 appearances08/14 — 49.4% from 9,424 appearances08/15 — 48.3% from 7,114 appearances08/16 — 47.7% from 9,591 appearances08/17 — 45.0% from 8,841 appearances08/18 — 43.7% from 9,691 appearances08/19 — 43.7% from 5,494 appearances08/20 — 43.9% from 3,616 appearances08/22 — 45.2% from 540 appearances08/24 — 50.0% from 1,146 appearances
34.9%08/05 50.0%08/24

Pick rate

08/05 — 0.6% from 676 appearances08/06 — 0.7% from 1,634 appearances08/07 — 1.6% from 850 appearances08/08 — 1.5% from 1,125 appearances08/09 — 1.3% from 557 appearances08/10 — 1.7% from 292 appearances08/11 — 1.0% from 1,139 appearances08/12 — 1.1% from 2,147 appearances08/13 — 1.5% from 14,343 appearances08/14 — 1.3% from 9,424 appearances08/15 — 1.2% from 7,114 appearances08/16 — 1.3% from 9,591 appearances08/17 — 1.4% from 8,841 appearances08/18 — 1.4% from 9,691 appearances08/19 — 1.3% from 5,494 appearances08/20 — 1.0% from 3,616 appearances08/22 — 1.3% from 540 appearances08/24 — 1.4% from 1,146 appearances
0.6%08/05 1.4%08/24

On which maps

Bounty

Where this brawler works. Filtered to Bounty: 11 of 170 maps.

MapWin rateGamesTrust
Layer Cake Bounty 50.7%
23596 100
Supercut Bounty 50.4%
4844 82
Crystal Clearing Bounty 49.4%
5322 84
Watermelons Bounty 50.1%
2141 70
Tasty Berry Bounty 47.1%
3432 77
Dry Season Bounty 46.1%
10549 94
Deathcap Trap Bounty 50.0%
246 38
Wall Hugging Bounty 42.8%
11236 95
Hideout Bounty 42.3%
3452 77
Choral Chambers Bounty 42.5%
1402 64
Shooting Star Bounty 40.1%
12714 97

Against whom

Direct duels in Bounty: how Surge does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 43.3% against Clancy in Heist — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 67.6% 1,425 games Brock 56.8% 8,392 games Tick 54.9% 3,836 games Edgar 54.2% 8,952 games Penny 56.1% 1,243 games Mortis 54.1% 4,223 games

Who plays him best soon

Players with a profile and at least 20 games on Surge, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Sonion🧅 Legendary 31 44.3% 90.3%
2 Samm乡 Legendary 48 40.3% 64.6%
3 Sensko691 Legendary 38 39.8% 68.4%
4 ❤️‍🩹ol1mp🥷 Legendary 26 39.2% 76.9%
5 King Wander🇩🇴 Legendary 30 38.5% 70.0%