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EN

Surge

Damage Dealer Legendary Ranked · Masters
51.5%Win rate across all maps
15,259Games
99Trust Score
26. of 105Rank by score
+4.0Skill bonus

Best map: Double Swoosh with 57.3% from 702 games.

Masterschange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.

Win rate 47.PopularityBreadthCounter safetyStar rate
Win rate 47.51.5 %
Popularity 98.6.02 %
Breadth 66.13% of maps
Counter safety 80.31.8 %
Star rate 67.24.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 98th means “better than 98% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/25, 18 days. 7 earlier days are left out — below 175 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.

Steadily picked — the pick rate sits at 3.0% and has not shifted measurably of late.

Win rate

08/03 — 55.7% from 350 appearances08/04 — 52.8% from 1,014 appearances08/05 — 50.5% from 1,750 appearances08/06 — 52.7% from 1,473 appearances08/07 — 52.5% from 438 appearances08/08 — 51.9% from 834 appearances08/09 — 55.3% from 940 appearances08/10 — 51.0% from 1,722 appearances08/11 — 47.9% from 2,004 appearances08/12 — 52.0% from 998 appearances08/13 — 49.4% from 658 appearances08/14 — 52.4% from 450 appearances08/15 — 55.6% from 358 appearances08/16 — 54.6% from 476 appearances08/17 — 51.7% from 315 appearances08/18 — 48.4% from 690 appearances08/19 — 50.6% from 328 appearances08/25 — 47.4% from 192 appearances
55.7%08/03 47.4%08/25

Pick rate

08/03 — 3.0% from 350 appearances08/04 — 2.9% from 1,014 appearances08/05 — 3.0% from 1,750 appearances08/06 — 3.1% from 1,473 appearances08/07 — 2.8% from 438 appearances08/08 — 3.3% from 834 appearances08/09 — 3.4% from 940 appearances08/10 — 3.3% from 1,722 appearances08/11 — 3.3% from 2,004 appearances08/12 — 3.7% from 998 appearances08/13 — 3.7% from 658 appearances08/14 — 3.1% from 450 appearances08/15 — 3.6% from 358 appearances08/16 — 3.4% from 476 appearances08/17 — 3.2% from 315 appearances08/18 — 3.0% from 690 appearances08/19 — 2.9% from 328 appearances08/25 — 2.0% from 192 appearances
3.0%08/03 2.0%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +4.0 — rewards skill: from Bronze to Masters the win rate climbs by 4.0 points (regression 48.1% to 52.1%). The higher the tier, the better he does.

Bronze — 43.3% from 7,581 gamesSilver — 40.4% from 21,448 gamesGold — 50.9% from 263,532 gamesDiamond — 50.9% from 331,383 gamesMythic — 50.4% from 2,150,771 gamesLegendary — 51.9% from 689,554 gamesMasters — 51.5% from 15,259 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Masters). 12 of 28 rows are too thin for Masters alone and add Legendary — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Double Swoosh Gem Grabprev. season 57.3%
702 53
Kaboom Canyon Heistprev. season 56.9%
719 54
Dueling Beetles Hot Zone+Legendary 53.5%
1657 66
Parallel Plays Hot Zone+Legendary 52.5%
2510 72
Open Business Hot Zoneprev. season 54.7%
579 50
Dry Season Bountyprev. season 54.4%
577 50
Shooting Star Bounty+Legendaryprev. season 50.2%
8883 91
Deathcap Trap Gem Grabprev. season 52.8%
712 53
Hot Potato Heistprev. season 52.5%
821 56
Spiraling Out Brawl Ball+Legendary 50.3%
2267 71
Hard Rock Mine Gem Grabprev. season 51.9%
724 54
Undermine Gem Grabprev. season 51.9%
657 52
Crystal Arcade Gem Grabprev. season 51.4%
664 52
Ring of Fire Hot Zoneprev. season 51.0%
633 52
Gem Fort Gem Grabprev. season 50.6%
731 54
Triple Dribble Brawl Ball+Legendary 49.1%
2151 70
Rustic Arcade Gem Grabprev. season 50.3%
718 54
Pinball Dreams Brawl Ballprev. season 50.3%
642 52
Layer Cake Bountyprev. season 50.0%
618 51
Hideout Bounty+Legendary 49.7%
589 51
Out in the Open Knockout+Legendaryprev. season 46.9%
10366 94
Sneaky Fields Brawl Ball+Legendary 47.7%
2279 71
New Horizons Knockout+Legendary 49.6%
466 47
Safe Zone Heistprev. season 48.7%
635 52
Center Stage Brawl Ballprev. season 47.8%
638 52
Flaring Phoenix Knockout+Legendary 47.6%
681 53
Belle's Rock Knockout+Legendary 44.6%
542 49
Bridge Too Far Heist+Legendaryprev. season 41.5%
7488 89

Who beats Surge and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Surge, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Sonion🧅 Legendary 34 42.6% 82.4%
2 Samm乡 Legendary 48 39.9% 64.6%
3 Tap#55 Legendary 55 39.8% 61.8%
4 ❤️‍🩹ol1mp🥷 Legendary 28 39.7% 78.6%
5 Sensko691 Legendary 44 38.9% 63.6%