Best map: Double Swoosh with 57.3% from 702 games.
Masterschange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.
08/03 to 08/25, 18 days. 7 earlier days are left out — below 175 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.
Steadily picked — the pick rate sits at 3.0% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +4.0 — rewards skill: from Bronze to Masters the win rate climbs by 4.0 points (regression 48.1% to 52.1%). The higher the tier, the better he does.
Where this brawler works (ranked, Masters). 12 of 28 rows are too thin for Masters alone and add Legendary — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Double Swoosh prev. season |
57.3% | 702 | 53 | ||
Kaboom Canyon prev. season |
56.9% | 719 | 54 | ||
Dueling Beetles +Legendary |
53.5% | 1657 | 66 | ||
Parallel Plays +Legendary |
52.5% | 2510 | 72 | ||
Open Business prev. season |
54.7% | 579 | 50 | ||
Dry Season prev. season |
54.4% | 577 | 50 | ||
Shooting Star +Legendaryprev. season |
50.2% | 8883 | 91 | ||
Deathcap Trap prev. season |
52.8% | 712 | 53 | ||
Hot Potato prev. season |
52.5% | 821 | 56 | ||
Spiraling Out +Legendary |
50.3% | 2267 | 71 | ||
Hard Rock Mine prev. season |
51.9% | 724 | 54 | ||
Undermine prev. season |
51.9% | 657 | 52 | ||
Crystal Arcade prev. season |
51.4% | 664 | 52 | ||
Ring of Fire prev. season |
51.0% | 633 | 52 | ||
Gem Fort prev. season |
50.6% | 731 | 54 | ||
Triple Dribble +Legendary |
49.1% | 2151 | 70 | ||
Rustic Arcade prev. season |
50.3% | 718 | 54 | ||
Pinball Dreams prev. season |
50.3% | 642 | 52 | ||
Layer Cake prev. season |
50.0% | 618 | 51 | ||
Hideout +Legendary |
49.7% | 589 | 51 | ||
Out in the Open +Legendaryprev. season |
46.9% | 10366 | 94 | ||
Sneaky Fields +Legendary |
47.7% | 2279 | 71 | ||
New Horizons +Legendary |
49.6% | 466 | 47 | ||
Safe Zone prev. season |
48.7% | 635 | 52 | ||
Center Stage prev. season |
47.8% | 638 | 52 | ||
Flaring Phoenix +Legendary |
47.6% | 681 | 53 | ||
Belle's Rock +Legendary |
44.6% | 542 | 49 | ||
Bridge Too Far +Legendaryprev. season |
41.5% | 7488 | 89 |
Who beats Surge and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.
Players with a profile and at least 20 games on Surge, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Sonion🧅 | Legendary | 34 | 42.6% | 82.4% |
| 2 | Samm乡 | Legendary | 48 | 39.9% | 64.6% |
| 3 | Tap#55 | Legendary | 55 | 39.8% | 61.8% |
| 4 | ❤️🩹ol1mp🥷 | Legendary | 28 | 39.7% | 78.6% |
| 5 | Sensko691 | Legendary | 44 | 38.9% | 63.6% |