My roster

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EN

Surge

Damage Dealer Legendary Ranked · Legendary Knockout
47.4%Win rate in Knockout
1,736Games
67Trust Score
73. of 105Rank in Knockout
+4.7Skill bonus

Best map: Deathcap Trap with 55.0% from 31,011 games.

Legendarychange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win rate 29.PopularityBreadthCounter safetyStar rate
Win rate 29.47.4 %
Popularity 37.0.40 %
Breadth 64.13% of maps
Counter safety 63.37.2 %
Star rate 62.23.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 64th means “better than 64% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/25, 19 days. 12 earlier days are left out — below 397 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.

Steadily picked — the pick rate sits at 3.0% and has not shifted measurably of late.

Win rate

08/03 — 47.1% from 992 appearances08/04 — 47.0% from 4,529 appearances08/05 — 47.3% from 9,460 appearances08/06 — 48.9% from 4,460 appearances08/07 — 48.3% from 2,206 appearances08/08 — 47.2% from 2,237 appearances08/09 — 48.4% from 2,509 appearances08/10 — 48.1% from 6,541 appearances08/11 — 47.8% from 12,342 appearances08/12 — 48.5% from 8,107 appearances08/13 — 47.3% from 4,271 appearances08/14 — 50.1% from 2,958 appearances08/15 — 48.8% from 2,486 appearances08/16 — 49.8% from 2,450 appearances08/17 — 48.3% from 1,878 appearances08/18 — 49.3% from 1,904 appearances08/19 — 49.2% from 573 appearances08/24 — 45.8% from 485 appearances08/25 — 48.1% from 541 appearances
47.1%08/03 48.1%08/25

Pick rate

08/03 — 4.1% from 992 appearances08/04 — 3.9% from 4,529 appearances08/05 — 3.5% from 9,460 appearances08/06 — 3.2% from 4,460 appearances08/07 — 3.4% from 2,206 appearances08/08 — 2.9% from 2,237 appearances08/09 — 2.8% from 2,509 appearances08/10 — 2.7% from 6,541 appearances08/11 — 2.7% from 12,342 appearances08/12 — 2.5% from 8,107 appearances08/13 — 2.3% from 4,271 appearances08/14 — 2.2% from 2,958 appearances08/15 — 2.4% from 2,486 appearances08/16 — 2.2% from 2,450 appearances08/17 — 2.0% from 1,878 appearances08/18 — 2.0% from 1,904 appearances08/19 — 1.8% from 573 appearances08/24 — 0.9% from 485 appearances08/25 — 1.0% from 541 appearances
4.1%08/03 1.0%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +4.7 — rewards skill: from Bronze to Masters the win rate climbs by 4.7 points (regression 44.6% to 49.3%). The higher the tier, the better he does.

Bronze — 44.8% from 989 gamesSilver — 34.2% from 2,450 gamesGold — 47.0% from 22,190 gamesDiamond — 47.9% from 26,609 gamesMythic — 47.9% from 207,112 gamesLegendary — 48.1% from 72,150 gamesMasters — 51.1% from 1,355 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Knockout

Where this brawler works (ranked, Legendary). Filtered to Knockout: 4 of 32 maps.

MapWin rateGamesTrust
Out in the Open Knockoutprev. season 46.9%
10171 93
New Horizons Knockout 48.5%
452 47
Flaring Phoenix Knockout 47.0%
625 51
Belle's Rock Knockout 44.1%
474 47

Against whom

Direct duels in Knockout: how Surge does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 43.5% against Clancy in Heist — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 59.5% 780 games Brock 54.9% 8,042 games Edgar 54.8% 6,715 games Pearl 55.0% 1,010 games Grom 54.1% 1,039 games Mico 54.7% 740 games

Who plays him best soon

Players with a profile and at least 20 games on Surge, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Sonion🧅 Legendary 34 42.7% 82.4%
2 Samm乡 Legendary 48 40.0% 64.6%
3 Tap#55 Legendary 55 39.9% 61.8%
4 ❤️‍🩹ol1mp🥷 Legendary 28 39.9% 78.6%
5 Sensko691 Legendary 38 39.5% 68.4%