My roster

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EN

Surge

Damage Dealer Legendary Ranked · Mythic Knockout
46.2%Win rate in Knockout
8,385Games
90Trust Score
60. of 105Rank in Knockout
+4.7Skill bonus

Best map: Crystal Arcade with 52.8% from 103,964 games.

Wins late — in Heist 7.1 points better in long rounds than in short ones (48.2% against 41.2%, split at 87 s). Needs the long round; in a fast game he never arrives.

Mythicchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win rate 33.PopularityBreadthCounter safetyStar rate
Win rate 33.46.2 %
Popularity 76.1.29 %
Breadth 71.20% of maps
Counter safety 61.37.0 %
Star rate 73.24.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 76th means “better than 76% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/03 to 08/25, 22 days. 9 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/03 and 08/25.

Steadily picked — the pick rate sits at 3.6% and has not shifted measurably of late.

Win rate

08/03 — 49.4% from 605 appearances08/04 — 48.4% from 3,285 appearances08/05 — 46.5% from 11,793 appearances08/06 — 49.3% from 8,747 appearances08/07 — 49.0% from 1,860 appearances08/08 — 49.0% from 1,778 appearances08/09 — 48.2% from 1,751 appearances08/10 — 47.7% from 4,864 appearances08/11 — 47.6% from 17,370 appearances08/12 — 47.7% from 24,673 appearances08/13 — 47.9% from 23,111 appearances08/14 — 47.9% from 20,870 appearances08/15 — 47.6% from 19,606 appearances08/16 — 48.1% from 18,932 appearances08/17 — 48.8% from 18,207 appearances08/18 — 48.0% from 16,410 appearances08/19 — 46.0% from 4,146 appearances08/21 — 44.0% from 1,381 appearances08/22 — 48.2% from 1,453 appearances08/23 — 45.6% from 1,547 appearances08/24 — 47.1% from 2,167 appearances08/25 — 45.1% from 1,519 appearances
49.4%08/03 45.1%08/25

Pick rate

08/03 — 3.5% from 605 appearances08/04 — 3.2% from 3,285 appearances08/05 — 3.1% from 11,793 appearances08/06 — 3.2% from 8,747 appearances08/07 — 2.9% from 1,860 appearances08/08 — 3.0% from 1,778 appearances08/09 — 2.7% from 1,751 appearances08/10 — 2.7% from 4,864 appearances08/11 — 2.7% from 17,370 appearances08/12 — 2.4% from 24,673 appearances08/13 — 2.3% from 23,111 appearances08/14 — 2.1% from 20,870 appearances08/15 — 2.1% from 19,606 appearances08/16 — 2.1% from 18,932 appearances08/17 — 2.0% from 18,207 appearances08/18 — 2.1% from 16,410 appearances08/19 — 1.9% from 4,146 appearances08/21 — 1.5% from 1,381 appearances08/22 — 1.5% from 1,453 appearances08/23 — 1.6% from 1,547 appearances08/24 — 1.6% from 2,167 appearances08/25 — 1.7% from 1,519 appearances
3.5%08/03 1.7%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +4.7 — rewards skill: from Bronze to Masters the win rate climbs by 4.7 points (regression 44.6% to 49.3%). The higher the tier, the better he does.

Bronze — 44.9% from 928 gamesSilver — 34.1% from 2,360 gamesGold — 47.0% from 21,380 gamesDiamond — 48.0% from 26,278 gamesMythic — 47.8% from 206,754 gamesLegendary — 48.1% from 72,082 gamesMasters — 51.1% from 1,355 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Knockout

Where this brawler works (ranked, Mythic). Filtered to Knockout: 4 of 32 maps.

MapWin rateGamesTrust
Out in the Open Knockout 49.4%
973 58
New Horizons Knockout 46.5%
1896 68
Flaring Phoenix Knockout 45.5%
3114 76
Belle's Rock Knockout 45.5%
2402 72

Against whom

Direct duels in Knockout: how Surge does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 43.3% against Clancy in Heist — barely punishable even there, which makes him a risk-free first pick.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 59.6% 768 games Brock 54.9% 7,789 games Edgar 54.8% 6,441 games Pearl 55.5% 987 games Grom 54.4% 1,009 games Mico 54.8% 721 games

Who plays him best soon

Players with a profile and at least 20 games on Surge, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 Sonion🧅 Legendary 31 44.3% 90.3%
2 Samm乡 Legendary 48 40.3% 64.6%
3 Sensko691 Legendary 38 39.8% 68.4%
4 ❤️‍🩹ol1mp🥷 Legendary 26 39.2% 76.9%
5 King Wander🇩🇴 Legendary 30 38.5% 70.0%