My roster

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EN

Tara

Damage Dealer Mythic Ranked · All ranks
42.6%Win rate across all maps
348,830Games
100Trust Score
101. of 105Rank by score
+32.0Skill bonus

Best map: Crystal Arcade with 53.1% from 85,935 games.

Wins late — in Hot Zone 16.5 points better in long rounds than in short ones (49.7% against 33.1%, split at 96 s). Needs the long round; in a fast game he never arrives.

Profile

Win rate 4.PopularityBreadthCounter safetyStar rate
Win rate 4.42.6 %
Popularity 50.0.58 %
Breadth 23.7% of maps
Counter safety 4.11.7 %
Star rate 22.14.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 50th means “better than 50% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

07/31 to 09/01, 33 days. 4 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 07/31 and 09/01.

Steadily picked — the pick rate sits at 0.7% and has not shifted measurably of late.

Win rate

07/31 — 53.9% from 425 appearances08/01 — 47.9% from 845 appearances08/02 — 50.8% from 1,831 appearances08/03 — 50.3% from 6,022 appearances08/04 — 50.0% from 33,260 appearances08/05 — 50.8% from 94,667 appearances08/06 — 50.6% from 58,404 appearances08/07 — 51.0% from 11,996 appearances08/08 — 50.9% from 12,225 appearances08/09 — 49.8% from 14,060 appearances08/10 — 51.3% from 36,989 appearances08/11 — 51.3% from 104,519 appearances08/12 — 51.0% from 137,179 appearances08/13 — 50.5% from 128,957 appearances08/14 — 50.7% from 121,712 appearances08/15 — 50.9% from 117,110 appearances08/16 — 50.5% from 118,807 appearances08/17 — 50.6% from 113,549 appearances08/18 — 50.8% from 102,699 appearances08/19 — 50.9% from 26,067 appearances08/20 — 36.1% from 23,129 appearances08/21 — 42.9% from 26,516 appearances08/22 — 44.4% from 20,790 appearances08/23 — 43.5% from 20,647 appearances08/24 — 42.5% from 30,999 appearances08/25 — 41.5% from 32,762 appearances08/26 — 42.4% from 33,268 appearances08/27 — 43.1% from 30,137 appearances08/28 — 42.7% from 32,099 appearances08/29 — 42.3% from 33,058 appearances08/30 — 43.2% from 34,085 appearances08/31 — 45.4% from 30,560 appearances09/01 — 54.1% from 780 appearances
53.9%07/31 54.1%09/01

Pick rate

07/31 — 1.7% from 425 appearances08/01 — 2.0% from 845 appearances08/02 — 1.7% from 1,831 appearances08/03 — 1.6% from 6,022 appearances08/04 — 1.5% from 33,260 appearances08/05 — 1.7% from 94,667 appearances08/06 — 1.8% from 58,404 appearances08/07 — 1.4% from 11,996 appearances08/08 — 1.4% from 12,225 appearances08/09 — 1.3% from 14,060 appearances08/10 — 1.3% from 36,989 appearances08/11 — 1.5% from 104,519 appearances08/12 — 1.5% from 137,179 appearances08/13 — 1.6% from 128,957 appearances08/14 — 1.6% from 121,712 appearances08/15 — 1.7% from 117,110 appearances08/16 — 1.7% from 118,807 appearances08/17 — 1.6% from 113,549 appearances08/18 — 1.6% from 102,699 appearances08/19 — 1.5% from 26,067 appearances08/20 — 0.5% from 23,129 appearances08/21 — 0.5% from 26,516 appearances08/22 — 0.5% from 20,790 appearances08/23 — 0.5% from 20,647 appearances08/24 — 0.5% from 30,999 appearances08/25 — 0.6% from 32,762 appearances08/26 — 0.6% from 33,268 appearances08/27 — 0.6% from 30,137 appearances08/28 — 0.6% from 32,099 appearances08/29 — 0.7% from 33,058 appearances08/30 — 0.7% from 34,085 appearances08/31 — 0.7% from 30,560 appearances09/01 — 0.7% from 780 appearances
1.7%07/31 0.7%09/01

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +32.0 — rewards skill: from Bronze to Masters the win rate climbs by 32.0 points (regression 29.3% to 61.3%). The higher the tier, the better he does.

Bronze — 22.7% from 68,026 gamesSilver — 25.2% from 32,309 gamesGold — 48.7% from 115,093 gamesDiamond — 50.9% from 156,709 gamesMythic — 50.7% from 1,005,490 gamesLegendary — 51.5% from 195,733 gamesMasters — 53.4% from 2,728 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, All ranks).

MapWin rateGamesTrust
Crystal Arcade Gem Grabprev. season 53.1%
85935 100
Double Swoosh Gem Grab 53.1%
44135 100
Deathcap Trap Gem Grabprev. season 51.8%
72599 100
Gem Fort Gem Grab 51.2%
29826 100
Undermine Gem Grab 50.5%
29539 100
Center Stage Brawl Ball 47.7%
20377 100
Hard Rock Mine Gem Grab 47.7%
20475 100
Sneaky Fields Brawl Ball 46.6%
21499 100
Beach Ball Brawl Ball 43.7%
8652 91
Pinball Dreams Brawl Ball 43.4%
14557 99
Spiraling Out Brawl Ball 43.3%
14098 98
Rustic Arcade Gem Grab 42.5%
5127 83
Triple Dribble Brawl Ball 42.0%
13261 97
Open Business Hot Zone 41.1%
13350 97
Dueling Beetles Hot Zone 40.6%
12898 97
Ring of Fire Hot Zone 40.5%
11542 95
Pinhole Punt Brawl Ball 39.9%
736 54
Layer Cake Bounty 33.6%
7626 89
Dry Season Bounty 31.3%
6549 87
Flaring Phoenix Knockout 31.2%
7656 89
Parallel Plays Hot Zone 31.2%
7879 89
Hot Potato Heist 29.7%
6445 86
Hideout Bounty 29.5%
6228 86
Out in the Open Knockout 29.5%
6686 87
Kaboom Canyon Heist 28.7%
5954 85
Shooting Star Bounty 28.5%
5783 85
New Horizons Knockout 27.4%
6076 86
Belle's Rock Knockout 26.7%
6156 86
Safe Zone Heist 26.0%
5275 83
Pit Stop Heist 25.6%
2777 74
Bridge Too Far Heist 24.4%
5279 83
Safe(r) Zone Heist 23.1%
2389 72

Who beats Tara and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Tara, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 さかたまやFluffy🧸❤️ Legendary 20 40.1% 80.0%
2 ❄️Viscol❄️ Legendary 24 39.3% 70.8%
3 PK|Marx Masters 31 39.3% 64.5%
4 GX LOLLOPOG Legendary 21 38.7% 71.4%
5 Texasゴン💫 Legendary 33 38.5% 60.6%