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Tara

Damage Dealer Mythic Ranked · Mythic Open Business Hot Zone
48.4%Win rate on Open Business
47,333Games here
7.9%Pick rate
100Trust Score
35. of 105Rank on this map
+7.9Skill bonus

Wins late — in Hot Zone 14.7 points better in long rounds than in short ones (51.6% against 36.9%, split at 96 s). Needs the long round; in a fast game he never arrives.

Profile

For Hot Zone, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win ratePopularityBreadthCounter safety 11.Star rate
Win rate 36.45.6 %
Popularity 17.0.15 %
Breadth 50.11% of maps
Counter safety 11.25.1 %
Star rate 18.12.3 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 50th means “better than 50% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Open Business. 08/04 to 08/19, 16 days. 12 earlier days are left out — below 177 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/19.

Win rate

08/04 — 47.3% from 518 appearances08/05 — 47.6% from 2,355 appearances08/06 — 45.8% from 1,617 appearances08/07 — 44.4% from 342 appearances08/08 — 46.9% from 409 appearances08/09 — 47.1% from 442 appearances08/10 — 50.4% from 1,077 appearances08/11 — 48.6% from 3,684 appearances08/12 — 50.6% from 5,425 appearances08/13 — 48.7% from 5,378 appearances08/14 — 47.2% from 5,206 appearances08/15 — 48.2% from 5,000 appearances08/16 — 48.4% from 5,104 appearances08/17 — 48.4% from 4,951 appearances08/18 — 48.3% from 4,308 appearances08/19 — 48.5% from 1,033 appearances
47.3%08/04 48.5%08/19

Pick rate

08/04 — 2.3% from 518 appearances08/05 — 2.6% from 2,355 appearances08/06 — 2.6% from 1,617 appearances08/07 — 2.4% from 342 appearances08/08 — 2.8% from 409 appearances08/09 — 2.8% from 442 appearances08/10 — 2.5% from 1,077 appearances08/11 — 2.4% from 3,684 appearances08/12 — 2.2% from 5,425 appearances08/13 — 2.2% from 5,378 appearances08/14 — 2.3% from 5,206 appearances08/15 — 2.3% from 5,000 appearances08/16 — 2.4% from 5,104 appearances08/17 — 2.3% from 4,951 appearances08/18 — 2.3% from 4,308 appearances08/19 — 2.0% from 1,033 appearances
2.3%08/04 2.0%08/19

Across the ranks

Win rate per rank tier on Open Business — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +7.9 — rewards skill: from Silver to Legendary the win rate climbs by 7.9 points (regression 42.5% to 50.4%). The higher the tier, the better he does.

Silver — 25.1% from 323 gamesGold — 45.8% from 1,795 gamesDiamond — 48.4% from 5,938 gamesMythic — 48.4% from 47,333 gamesLegendary — 49.4% from 5,671 games
SilverGoldDiamondMythicLegendary

Against whom

Direct duels in Hot Zone: how Tara does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Open Business. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bo 54.3% 806 games Mortis 55.3% 369 games Bolt 60.9% 138 games Nori 53.6% 422 games Starr Nova 52.2% 289 games Doug 55.0% 149 games

Who plays him best

Players with a profile and at least 20 games on Tara, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 zasal Diamond 67 32.8% 40.3%
2 AQM|Al€×🐺 Legendary 20 32.1% 45.0%
3 gg/tsmod Gold 22 30.6% 36.4%
4 TL|液闻栗(世一出) Gold 25 30.5% 36.0%
5 Brawler Gold 20 29.4% 30.0%