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Tara

Damage Dealer Mythic Ranked · Gold Triple Dribble Brawl Ball
41.5%Win rate on Triple Dribble
1,032Games here
0.4%Pick rate
59Trust Score
70. of 105Rank on this map

Wins late — in Hot Zone 10.4 points better in long rounds than in short ones (48.8% against 38.4%, split at 95 s). Needs the long round; in a fast game he never arrives.

Profile

For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.

Win ratePopularityBreadth 29.Counter safetyStar rate
Win rate 45.45.9 %
Popularity 59.0.52 %
Breadth 29.7% of maps
Counter safety 34.34.0 %
Star rate 34.19.0 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 59th means “better than 59% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Triple Dribble. 08/04 to 08/23, 7 days. 15 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/23.

Win rate

08/04 — 46.8% from 62 appearances08/05 — 47.8% from 161 appearances08/06 — 40.7% from 113 appearances08/20 — 35.8% from 391 appearances08/21 — 42.8% from 390 appearances08/22 — 44.1% from 186 appearances08/23 — 60.0% from 65 appearances
46.8%08/04 60.0%08/23

Pick rate

08/04 — 3.7% from 62 appearances08/05 — 3.4% from 161 appearances08/06 — 3.3% from 113 appearances08/20 — 0.4% from 391 appearances08/21 — 0.5% from 390 appearances08/22 — 0.4% from 186 appearances08/23 — 0.4% from 65 appearances
3.7%08/04 0.4%08/23

Across the ranks

Win rate per rank tier on Triple Dribble — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Gold to Legendary the win rate stays practically the same (regression +1.5 points across the whole range). He plays the same at the bottom as at the top.

Gold — 43.0% from 1,435 gamesDiamond — 50.4% from 4,714 gamesMythic — 49.6% from 43,745 gamesLegendary — 48.7% from 7,345 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Brawl Ball: how Tara does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Triple Dribble. Computed across all ranked tiers together — not for your tier alone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Tara runs in 1 circle — whoever Tara beats beats someone who in turn beats Tara. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Frank 55.8% 722 games Trunk 55.1% 915 games Doug 58.7% 286 games Starr Nova 55.8% 556 games Edgar 52.7% 2,068 games Emz 53.4% 1,085 games

Who plays him best

Players with a profile and at least 20 games on Tara, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 zasal Diamond 67 32.1% 40.3%
2 TL|液闻栗(世一出) Gold 25 29.7% 36.0%
3 Brawler Gold 22 27.0% 22.7%
4 Brawler Gold 22 26.1% 18.2%
5 Brawler Gold 20 25.8% 15.0%