Wins late — in Bounty 5.8 points better in long rounds than in short ones (49.2% against 43.4%, split at 110 s). Needs the long round; in a fast game he never arrives.
Win rate per rank tier on Triple Dribble — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
No clear rank trend — from Gold to Legendary the win rate stays practically the same (regression −1.8 points across the whole range). He plays the same at the bottom as at the top.
Direct duels in Brawl Ball: how Tara does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Triple Dribble. Computed for Masters.
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed for Masters.
Players with a profile and at least 20 games on Tara, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Poℓtrek♛ | Legendary | 38 | 51.7% | 81.6% |
| 2 | quackyy. | Legendary | 84 | 49.5% | 63.1% |
| 3 | 場合/RYN🥀 | Legendary | 32 | 49.4% | 78.1% |
| 4 | yuuya | Mythic | 20 | 48.9% | 90.0% |
| 5 | GG | YAN4Kャ | Legendary | 20 | 48.9% | 90.0% |