Best map: Crystal Arcade with 53.1% from 15,043 games.
Wins late — in Hot Zone 16.2 points better in long rounds than in short ones (48.7% against 32.5%, split at 96 s). Needs the long round; in a fast game he never arrives.
Masterschange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Masters for that. The other axes do.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +18.9 — rewards skill: from Bronze to Masters the win rate climbs by 18.9 points (regression 37.6% to 56.6%). The higher the tier, the better he does.
Brawl Ball▾
Where this brawler works (ranked, Masters). Filtered to Brawl Ball: 4 of 20 maps. Almost every row here is too thin for Masters alone and adds Legendary. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Center Stage prev. season |
51.4% | 14153 | 98 | ||
Sneaky Fields prev. season |
49.9% | 17102 | 100 | ||
Triple Dribble prev. season |
48.8% | 7491 | 89 | ||
Pinball Dreams prev. season |
47.7% | 7827 | 89 |
Direct duels in Brawl Ball: how Tara does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 8.4% against Trunk in Knockout — hard countered there, so better picked once the answer is gone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Tara runs in 1 circle — whoever Tara beats beats someone who in turn beats Tara. See it in the counter network
On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Doug
60.4%
520 games
Bibi
55.6%
2,712 games
Frank
55.3%
1,760 games
Trunk
54.7%
1,831 games
Nori
53.8%
2,247 games
Stu
53.9%
1,368 games
Players with a profile and at least 20 games on Tara, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 호날두 | Gold | 71 | 34.2% | 45.1% |
| 2 | Formosa|Jason⚔️ | Legendary | 21 | 33.4% | 57.1% |
| 3 | AQM|Al€×🐺 | Legendary | 26 | 32.6% | 50.0% |
| 4 | MECHA MORTIS | Legendary | 20 | 31.9% | 50.0% |
| 5 | zasal | Diamond | 68 | 31.7% | 39.7% |