Best map: Double Swoosh with 28.4% from 781 games.
Wins late — in Brawl Ball 9.7 points better in long rounds than in short ones (51.4% against 41.7%, split at 94 s). Needs the long round; in a fast game he never arrives.
Bronzechange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.
08/20 to 08/25, 6 days. 6 earlier days are left out — below 128 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.
Steadily picked — the pick rate sits at 0.6% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +9.4 — rewards skill: from Bronze to Masters the win rate climbs by 9.4 points (regression 46.6% to 56.0%). The higher the tier, the better he does.
Gem Grab▾
Where this brawler works (ranked, Bronze). Filtered to Gem Grab: 5 of 28 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Double Swoosh ![]() |
28.4% | 781 | 55 | ||
Rustic Arcade ![]() |
27.7% | 780 | 55 | ||
Hard Rock Mine ![]() |
27.4% | 744 | 54 | ||
Gem Fort ![]() |
24.7% | 746 | 54 | ||
Undermine ![]() |
24.6% | 772 | 55 |
Direct duels in Gem Grab: how Tara does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 8.3% against Trunk in Knockout — hard countered there, so better picked once the answer is gone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Tara runs in 1 circle — whoever Tara beats beats someone who in turn beats Tara. See it in the counter network
On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Bolt
70.0%
1,762 games
Bo
60.9%
3,380 games
Trunk
58.5%
2,309 games
Doug
61.8%
544 games
Starr Nova
57.3%
2,468 games
Ash
58.2%
1,202 games
Players with a profile and at least 20 games on Tara, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 호날두 | Gold | 70 | 34.0% | 44.3% |
| 2 | Formosa|Jason⚔️ | Legendary | 21 | 33.7% | 57.1% |
| 3 | AQM|Al€×🐺 | Legendary | 26 | 32.9% | 50.0% |
| 4 | MECHA MORTIS | Legendary | 20 | 32.2% | 50.0% |
| 5 | zasal | Diamond | 68 | 31.9% | 39.7% |