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EN

Tara

Damage Dealer Mythic Ranked · Silver Gem Grab
37.2%Win rate in Gem Grab
2,750Games
74Trust Score
84. of 105Rank in Gem Grab
+9.3Skill bonus

Best map: Crystal Arcade with 69.2% from 52 games.

Wins late — in Brawl Ball 9.7 points better in long rounds than in short ones (51.4% against 41.7%, split at 94 s). Needs the long round; in a fast game he never arrives.

Silverchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win rate 21.PopularityBreadthCounter safetyStar rate
Win rate 21.37.2 %
Popularity 80.1.36 %
Breadth 24.7% of maps
Counter safety 95.41.6 %
Star rate 42.22.4 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 95th means “better than 95% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/25, 9 days. 17 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.

Steadily picked — the pick rate sits at 0.4% and has not shifted measurably of late.

Win rate

08/04 — 62.4% from 85 appearances08/05 — 61.7% from 133 appearances08/06 — 49.5% from 91 appearances08/20 — 32.7% from 663 appearances08/21 — 45.9% from 388 appearances08/22 — 40.9% from 359 appearances08/23 — 43.6% from 321 appearances08/24 — 34.3% from 562 appearances08/25 — 32.4% from 451 appearances
62.4%08/04 32.4%08/25

Pick rate

08/04 — 5.4% from 85 appearances08/05 — 4.5% from 133 appearances08/06 — 4.6% from 91 appearances08/20 — 1.5% from 663 appearances08/21 — 1.2% from 388 appearances08/22 — 1.3% from 359 appearances08/23 — 1.3% from 321 appearances08/24 — 1.4% from 562 appearances08/25 — 1.4% from 451 appearances
5.4%08/04 1.4%08/25

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +9.3 — rewards skill: from Bronze to Masters the win rate climbs by 9.3 points (regression 46.7% to 56.0%). The higher the tier, the better he does.

Bronze — 26.9% from 3,858 gamesSilver — 39.7% from 3,140 gamesGold — 54.0% from 22,774 gamesDiamond — 53.6% from 57,739 gamesMythic — 53.0% from 473,262 gamesLegendary — 53.1% from 107,561 gamesMasters — 57.2% from 1,594 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Gem Grab

Where this brawler works (ranked, Silver). Filtered to Gem Grab: 7 of 30 maps.

MapWin rateGamesTrust
Crystal Arcade Gem Grabprev. season 69.2%
52 14
Deathcap Trap Gem Grabprev. season 53.6%
56 15
Double Swoosh Gem Grab 45.5%
672 53
Gem Fort Gem Grab 38.0%
553 50
Undermine Gem Grab 35.1%
564 50
Hard Rock Mine Gem Grab 34.6%
506 48
Rustic Arcade Gem Grab 29.2%
455 47

Against whom

Direct duels in Gem Grab: how Tara does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 8.3% against Trunk in Knockout — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Tara runs in 1 circle — whoever Tara beats beats someone who in turn beats Tara. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 69.9% 1,756 games Bo 60.9% 3,372 games Trunk 58.5% 2,307 games Doug 61.7% 543 games Starr Nova 57.3% 2,460 games Ash 58.2% 1,201 games

Who plays him best soon

Players with a profile and at least 20 games on Tara, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 호날두 Gold 70 34.0% 44.3%
2 Formosa|Jason⚔️ Legendary 21 33.8% 57.1%
3 AQM|Al€×🐺 Legendary 26 33.0% 50.0%
4 MECHA MORTIS Legendary 20 32.3% 50.0%
5 zasal Diamond 68 32.0% 39.7%