Best map: Double Swoosh with 28.6% from 760 games.
Wins late — in Brawl Ball 9.7 points better in long rounds than in short ones (51.4% against 41.7%, split at 94 s). Needs the long round; in a fast game he never arrives.
Bronzechange
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Bronze for that. The other axes do.
08/20 to 08/25, 6 days. 4 earlier days are left out — below 165 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/25.
Steadily picked — the pick rate sits at 0.6% and has not shifted measurably of late.
Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus +33.3 — rewards skill: from Bronze to Legendary the win rate climbs by 33.3 points (regression 18.1% to 51.4%). The higher the tier, the better he does.
Knockout▾
Where this brawler works (ranked, Bronze). Filtered to Knockout: 4 of 28 maps.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Out in the Open ![]() |
16.2% | 716 | 54 | ||
New Horizons ![]() |
15.6% | 735 | 54 | ||
Belle's Rock ![]() |
15.3% | 785 | 55 | ||
Flaring Phoenix ![]() |
15.4% | 813 | 55 |
Direct duels in Knockout: how Tara does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.
Worst case: 8.5% against Trunk in Knockout — hard countered there, so better picked once the answer is gone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Tara runs in 2 circles — whoever Tara beats beats someone who in turn beats Tara. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.
Kaze
60.3%
461 games
Trunk
60.7%
145 games
Nori
52.4%
654 games
Gray
60.2%
123 games
Willow
51.5%
369 games
Mico
57.1%
77 games
Players with a profile and at least 20 games on Tara, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 호날두 | Gold | 66 | 34.3% | 45.5% |
| 2 | Formosa|Jason⚔️ | Legendary | 21 | 33.7% | 57.1% |
| 3 | AQM|Al€×🐺 | Legendary | 26 | 32.9% | 50.0% |
| 4 | MECHA MORTIS | Legendary | 20 | 32.2% | 50.0% |
| 5 | zasal | Diamond | 68 | 31.9% | 39.7% |