My roster

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EN

Tara

Damage Dealer Mythic Ranked · Mythic Knockout
44.2%Win rate in Knockout
40,148Games
100Trust Score
76. of 105Rank in Knockout
+33.3Skill bonus

Best map: Crystal Arcade with 53.1% from 63,480 games.

Wins late — in Brawl Ball 9.7 points better in long rounds than in short ones (51.4% against 41.7%, split at 94 s). Needs the long round; in a fast game he never arrives.

Mythicchange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Mythic for that. The other axes do.

Win ratePopularityBreadthCounter safety 1.Star rate
Win rate 15.44.2 %
Popularity 99.6.32 %
Breadth 51.10% of maps
Counter safety 1.8.5 %
Star rate 17.16.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 99th means “better than 99% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/19, 16 days. 11 earlier days are left out — below 97 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/19.

Steadily picked — the pick rate sits at 0.5% and has not shifted measurably of late.

Win rate

08/04 — 42.4% from 347 appearances08/05 — 44.8% from 1,550 appearances08/06 — 42.3% from 1,250 appearances08/07 — 44.6% from 224 appearances08/08 — 44.3% from 228 appearances08/09 — 39.1% from 243 appearances08/10 — 39.6% from 631 appearances08/11 — 45.1% from 2,649 appearances08/12 — 43.9% from 4,255 appearances08/13 — 44.6% from 4,563 appearances08/14 — 43.8% from 4,676 appearances08/15 — 43.8% from 4,875 appearances08/16 — 45.1% from 4,773 appearances08/17 — 43.3% from 4,703 appearances08/18 — 45.4% from 3,893 appearances08/19 — 47.8% from 968 appearances
42.4%08/04 47.8%08/19

Pick rate

08/04 — 0.3% from 347 appearances08/05 — 0.4% from 1,550 appearances08/06 — 0.5% from 1,250 appearances08/07 — 0.4% from 224 appearances08/08 — 0.4% from 228 appearances08/09 — 0.4% from 243 appearances08/10 — 0.3% from 631 appearances08/11 — 0.4% from 2,649 appearances08/12 — 0.4% from 4,255 appearances08/13 — 0.4% from 4,563 appearances08/14 — 0.5% from 4,676 appearances08/15 — 0.5% from 4,875 appearances08/16 — 0.5% from 4,773 appearances08/17 — 0.5% from 4,703 appearances08/18 — 0.5% from 3,893 appearances08/19 — 0.4% from 968 appearances
0.3%08/04 0.4%08/19

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 2 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.

Skill bonus +33.3 — rewards skill: from Bronze to Legendary the win rate climbs by 33.3 points (regression 18.1% to 51.4%). The higher the tier, the better he does.

Bronze — 15.7% from 3,063 gamesSilver — 18.5% from 1,833 gamesGold — 36.0% from 4,967 gamesDiamond — 43.5% from 8,325 gamesMythic — 44.2% from 40,148 gamesLegendary — 44.7% from 2,440 games
BronzeSilverGoldDiamondMythicLegendary

On which maps

Knockout

Where this brawler works (ranked, Mythic). Filtered to Knockout: 4 of 32 maps.

MapWin rateGamesTrust
Out in the Open Knockoutprev. season 44.9%
9519 92
Flaring Phoenix Knockoutprev. season 44.3%
17397 100
New Horizons Knockoutprev. season 43.9%
6890 87
Belle's Rock Knockoutprev. season 43.3%
6342 86

Against whom

Direct duels in Knockout: how Tara does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 8.5% against Trunk in Knockout — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. Tara runs in 2 circles — whoever Tara beats beats someone who in turn beats Tara. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Kaze 60.3% 456 games Trunk 60.4% 144 games Gray 60.2% 123 games Nori 52.4% 651 games Willow 51.6% 366 games Mico 57.1% 77 games

Who plays him best soon

Players with a profile and at least 20 games on Tara, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 호날두 Gold 61 34.3% 45.9%
2 Formosa|Jason⚔️ Legendary 21 33.7% 57.1%
3 AQM|Al€×🐺 Legendary 26 32.9% 50.0%
4 MECHA MORTIS Legendary 20 32.2% 50.0%
5 zasal Diamond 68 31.9% 39.7%