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Tara

Damage Dealer Mythic Ranked · Legendary
53.5%Win rate across all maps
4,008Games
79Trust Score
29. of 105Rank by score
+29.6Skill bonus

Best map: Gem Fort with 58.5% from 701 games.

Wins late — in Hot Zone 16.2 points better in long rounds than in short ones (48.7% against 32.5%, split at 96 s). Needs the long round; in a fast game he never arrives.

Legendarychange

Profile

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.

Win ratePopularityBreadthCounter safety 2.Star rate
Win rate 77.53.5 %
Popularity 39.0.30 %
Breadth 55.10% of maps
Counter safety 2.8.6 %
Star rate 30.18.5 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 77th means “better than 77% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/02 to 08/26, 22 days. 9 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/02 and 08/26.

Steadily picked — the pick rate sits at 0.3% and has not shifted measurably of late.

Win rate

08/02 — 49.4% from 536 appearances08/03 — 49.8% from 1,773 appearances08/04 — 49.8% from 9,163 appearances08/05 — 51.7% from 20,095 appearances08/06 — 50.7% from 9,752 appearances08/07 — 51.5% from 4,394 appearances08/08 — 50.6% from 4,821 appearances08/09 — 49.8% from 5,831 appearances08/10 — 52.1% from 15,478 appearances08/11 — 51.8% from 29,943 appearances08/12 — 52.2% from 20,676 appearances08/13 — 50.5% from 12,036 appearances08/14 — 52.9% from 8,752 appearances08/15 — 52.7% from 7,483 appearances08/16 — 51.5% from 7,806 appearances08/17 — 52.1% from 6,330 appearances08/18 — 51.7% from 6,624 appearances08/19 — 49.1% from 1,970 appearances08/23 — 53.2% from 607 appearances08/24 — 52.2% from 1,091 appearances08/25 — 54.7% from 1,268 appearances08/26 — 53.5% from 432 appearances
49.4%08/02 53.5%08/26

Pick rate

08/02 — 1.2% from 536 appearances08/03 — 1.1% from 1,773 appearances08/04 — 1.2% from 9,163 appearances08/05 — 1.2% from 20,095 appearances08/06 — 1.1% from 9,752 appearances08/07 — 1.0% from 4,394 appearances08/08 — 1.0% from 4,821 appearances08/09 — 1.0% from 5,831 appearances08/10 — 1.0% from 15,478 appearances08/11 — 1.0% from 29,943 appearances08/12 — 1.0% from 20,676 appearances08/13 — 1.0% from 12,036 appearances08/14 — 1.0% from 8,752 appearances08/15 — 1.1% from 7,483 appearances08/16 — 1.1% from 7,806 appearances08/17 — 1.1% from 6,330 appearances08/18 — 1.1% from 6,624 appearances08/19 — 1.0% from 1,970 appearances08/23 — 0.3% from 607 appearances08/24 — 0.3% from 1,091 appearances08/25 — 0.3% from 1,268 appearances08/26 — 0.5% from 432 appearances
1.2%08/02 0.5%08/26

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus +29.6 — rewards skill: from Bronze to Masters the win rate climbs by 29.6 points (regression 30.7% to 60.4%). The higher the tier, the better he does.

Bronze — 20.0% from 24,321 gamesSilver — 26.1% from 15,184 gamesGold — 47.1% from 64,209 gamesDiamond — 50.5% from 131,825 gamesMythic — 50.7% from 959,757 gamesLegendary — 51.6% from 177,814 gamesMasters — 54.2% from 2,354 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

All modes

Where this brawler works (ranked, Legendary). 12 of 30 rows are too thin for Legendary alone and add Mythic — marked on the row. Those tiers are a measured two to three points apart, which is less than a row that thin loses to the shrinkage anyway.

MapWin rateGamesTrust
Gem Fort Gem Grab 58.5%
701 53
Crystal Arcade Gem Grabprev. season 53.1%
14859 99
Hard Rock Mine Gem Grabprev. season 51.9%
11531 95
Center Stage Brawl Ballprev. season 51.4%
13997 98
Double Swoosh Gem Grab 53.2%
1066 59
Undermine Gem Grab 54.5%
591 51
Deathcap Trap Gem Grabprev. season 50.8%
10092 93
Sneaky Fields Brawl Ballprev. season 50.0%
16962 100
Rustic Arcade Gem Grabprev. season 50.3%
2545 72
Open Business Hot Zoneprev. season 49.3%
5728 85
Triple Dribble Brawl Ballprev. season 48.7%
7433 89
Layer Cake Bountyprev. season 50.0%
1519 65
Ring of Fire Hot Zoneprev. season 48.5%
3176 76
Pinball Dreams Brawl Ballprev. season 47.7%
7765 89
Dueling Beetles Hot Zoneprev. season 47.4%
5326 84
Dry Season Bounty+Mythicprev. season 47.0%
9759 93
Hot Potato Heistprev. season 48.3%
902 57
Hideout Bounty+Mythicprev. season 45.9%
7157 88
Parallel Plays Hot Zoneprev. season 46.4%
2633 73
Out in the Open Knockout+Mythicprev. season 45.2%
10010 93
Spiraling Out Brawl Ball+Mythic 46.5%
926 57
Beach Ball Brawl Ball+Mythic 49.0%
155 31
Kaboom Canyon Heist+Mythicprev. season 44.6%
8118 90
New Horizons Knockout+Mythicprev. season 43.9%
7348 88
Belle's Rock Knockout+Mythicprev. season 43.3%
6714 87
Shooting Star Bounty+Mythicprev. season 42.4%
6014 85
Flaring Phoenix Knockoutprev. season 42.6%
1139 60
Safe Zone Heist+Mythicprev. season 41.7%
5283 83
Bridge Too Far Heist+Mythicprev. season 41.8%
3744 78
Pinhole Punt Brawl Ball+Mythic 41.4%
157 31

Who beats Tara and who he gets along with depends on the mode — and no map sets it here. Both are on Who beats whom?, and on every map page for that map.

Who plays him best soon

Players with a profile and at least 20 games on Tara, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 호날두 Gold 72 34.5% 45.8%
2 Formosa|Jason⚔️ Legendary 21 33.3% 57.1%
3 AQM|Al€×🐺 Legendary 26 32.5% 50.0%
4 MECHA MORTIS Legendary 20 31.8% 50.0%
5 zasal Diamond 68 31.7% 39.7%