Best map: Sneaky Fields with 58.4% from 77,415 games.
08/05 to 09/01, 28 days. 1 earlier day is left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 09/01.
Knockout▾
Where this brawler works. Filtered to Knockout: 20 of 172 maps. The numbers still come from before the change on 02.09.2026 — no map has enough battles since for a number of its own. They switch over one by one, as soon as there are.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
Konnakol ![]() |
57.8% | 126360 | 100 | ||
Close Call ![]() |
59.3% | 2896 | 74 | ||
Leaping Dogs ![]() |
54.8% | 14798 | 99 | ||
Deep End ![]() |
54.5% | 9131 | 92 | ||
Out in the Open ![]() |
54.1% | 15807 | 100 | ||
Flaring Phoenix ![]() |
56.3% | 1379 | 63 | ||
Please Remain Standing ![]() |
54.5% | 4973 | 83 | ||
Flowing Springs ![]() |
55.0% | 2018 | 69 | ||
Split Difference ![]() |
53.7% | 6704 | 87 | ||
Think Ahead ![]() |
53.3% | 13556 | 98 | ||
Jungle Top ![]() |
53.2% | 11440 | 95 | ||
Opening Move ![]() |
53.2% | 10597 | 94 | ||
Crab Claws ![]() |
52.8% | 15290 | 99 | ||
Goldarm Gulch ![]() |
52.5% | 9459 | 92 | ||
Double Decker ![]() |
52.6% | 5041 | 83 | ||
Chivalry ![]() |
51.8% | 9868 | 93 | ||
New Perspective ![]() |
52.3% | 4347 | 81 | ||
Belle's Rock ![]() |
51.0% | 52416 | 100 | ||
Streets with No Name ![]() |
49.8% | 11204 | 95 | ||
Healthy Middle Ground ![]() |
53.9% | 206 | 35 |
Direct duels in Knockout: how Tick does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
Worst case: 23.6% against Shade in Heist. On average the worst case sits at 28.5%.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Edgar
61.5%
37,825 games
Pearl
60.5%
4,853 games
R-T
62.5%
1,247 games
Brock
58.9%
38,752 games
Gray
59.3%
8,064 games
Bolt
60.1%
3,338 games
Players with a profile and at least 20 games on Tick, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | えば | Mythic | 28 | 43.5% | 82.1% |
| 2 | Alysson | Legendary | 52 | 42.4% | 63.5% |
| 3 | partynextdoor | Masters | 42 | 42.1% | 66.7% |
| 4 | Daddy Kev | Legendary | 37 | 41.6% | 67.6% |
| 5 | 🧚♀️🏳️⚧️🇵🇸 | Legendary | 42 | 40.6% | 61.9% |