My roster

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EN

Tick

Artillery Super Rare Trophies Heist
37.4%Win rate in Heist
29,005Games
100Trust Score
81. of 106Rank in Heist

Best map: Sneaky Fields with 58.4% from 77,320 games.

Profile

Win ratePopularityBreadthCounter safety 9.Star rate
Win rate 23.37.4 %
Popularity 75.0.99 %
Breadth 52.31% of maps
Counter safety 9.20.9 %
Star rate 30.5.7 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 75th means “better than 75% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/05 to 08/31, 20 days. 8 earlier days are left out — below 212 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/31.

Win rate

08/05 — 29.9% from 658 appearances08/10 — 27.2% from 213 appearances08/11 — 27.7% from 555 appearances08/12 — 31.5% from 375 appearances08/13 — 26.8% from 989 appearances08/14 — 22.2% from 370 appearances08/15 — 26.5% from 1,274 appearances08/16 — 28.5% from 529 appearances08/17 — 29.1% from 1,419 appearances08/18 — 23.9% from 381 appearances08/19 — 42.2% from 6,564 appearances08/20 — 46.8% from 4,557 appearances08/21 — 42.8% from 2,130 appearances08/23 — 30.3% from 950 appearances08/24 — 34.2% from 231 appearances08/25 — 37.4% from 1,832 appearances08/26 — 39.1% from 297 appearances08/27 — 35.9% from 1,941 appearances08/29 — 36.8% from 1,575 appearances08/31 — 35.9% from 1,224 appearances
29.9%08/05 35.9%08/31

Pick rate

08/05 — 0.6% from 658 appearances08/10 — 0.6% from 213 appearances08/11 — 0.6% from 555 appearances08/12 — 0.7% from 375 appearances08/13 — 0.6% from 989 appearances08/14 — 0.5% from 370 appearances08/15 — 0.7% from 1,274 appearances08/16 — 0.8% from 529 appearances08/17 — 0.8% from 1,419 appearances08/18 — 0.7% from 381 appearances08/19 — 1.5% from 6,564 appearances08/20 — 1.9% from 4,557 appearances08/21 — 1.3% from 2,130 appearances08/23 — 0.8% from 950 appearances08/24 — 0.9% from 231 appearances08/25 — 0.9% from 1,832 appearances08/26 — 0.8% from 297 appearances08/27 — 0.8% from 1,941 appearances08/29 — 0.9% from 1,575 appearances08/31 — 0.8% from 1,224 appearances
0.6%08/05 0.8%08/31

On which maps

Heist

Where this brawler works. Filtered to Heist: 6 of 169 maps.

MapWin rateGamesTrust
Quintillion Heist 41.9%
16070 100
Photic Doom Heist 35.5%
832 56
Jedna Heist 33.5%
3427 77
Hot Potato Heist 31.9%
3961 79
Eating Good! Heist 30.5%
2930 75
Hot Tubs Heist 29.1%
1785 67

Against whom

Direct duels in Heist: how Tick does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 23.5% against Shade in Heist. On average the worst case sits at 28.8%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Nori 45.0% 7,438 games Chuck 45.6% 1,994 games Mico 43.2% 2,056 games Bull 40.8% 1,414 games Mr. P 36.6% 82 games Jessie 40.2% 3,407 games

Who plays him best soon

Players with a profile and at least 20 games on Tick, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 えば Mythic 28 43.2% 82.1%
2 Alysson Legendary 50 42.9% 66.0%
3 partynextdoor Masters 42 41.9% 66.7%
4 Daddy Kev Legendary 37 41.3% 67.6%
5 elitewarrior7 Mythic 20 40.2% 80.0%