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← Overview

Tick

Artillery Super Rare Ranked · Silver
45.4%Win rate across all maps
5,907Games
85Trust Score
44. of 105Rank by score
−2.7Skill bonus

Best map: Ring of Fire with 59.7% from 501 games.

Wins early — in Heist 9.2 points better in short rounds than in long ones (21.4% against 30.7%, split at 83 s). A pick for pace — if the game drags on, it works against him.

Silverchange

History

08/04 to 08/21, 5 days. 15 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/21.

Steadily picked — the pick rate sits at 1.8% and has not shifted measurably of late.

Win rate

08/04 — 51.2% from 84 appearances08/05 — 52.2% from 182 appearances08/06 — 55.6% from 124 appearances08/20 — 44.8% from 3,972 appearances08/21 — 46.2% from 1,905 appearances
51.2%08/04 46.2%08/21

Pick rate

08/04 — 1.4% from 84 appearances08/05 — 1.5% from 182 appearances08/06 — 1.6% from 124 appearances08/20 — 1.8% from 3,972 appearances08/21 — 1.6% from 1,905 appearances
1.4%08/04 1.6%08/21

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −2.7 — punishes weak opponents: from Bronze to Masters the win rate drops by 2.7 points (regression 54.0% to 51.4%). Higher up he gets outplayed.

Bronze — 32.7% from 990 gamesSilver — 46.0% from 6,398 gamesGold — 53.0% from 89,079 gamesDiamond — 53.1% from 117,187 gamesMythic — 52.5% from 906,404 gamesLegendary — 49.2% from 83,632 gamesMasters — 52.7% from 537 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Ring of Fire Hot Zone 59.7%
501 48
Dueling Beetles Hot Zone 58.2%
392 45
Open Business Hot Zone 56.3%
396 45
Belle's Rock Knockout 56.6%
355 43
Layer Cake Bounty 55.5%
371 44
Hideout Bounty 53.0%
279 39
Shooting Star Bounty 52.4%
252 38
Flaring Phoenix Knockout 51.9%
268 39
Dry Season Bounty 52.2%
230 37
New Horizons Knockout 47.2%
199 34
Deathcap Trap Gem Grabprev. season 52.2%
23 2
Gem Fort Gem Grab 44.1%
143 29
Out in the Open Knockout 43.9%
198 34
Rustic Arcade Gem Grab 42.6%
197 34
Parallel Plays Hot Zone 42.7%
260 38
Hard Rock Mine Gem Grab 42.0%
157 31
Undermine Gem Grab 39.9%
163 31
Double Swoosh Gem Grab 37.0%
162 31
Sneaky Fields Brawl Ball 30.9%
110 26
Triple Dribble Brawl Ball 31.0%
126 28
Pinball Dreams Brawl Ball 31.5%
143 29
Spiraling Out Brawl Ball 29.4%
119 27
Pit Stop Heist 30.1%
143 29
Safe(r) Zone Heist 24.8%
129 28
Center Stage Brawl Ball 22.5%
120 27
Hot Potato Heist 23.3%
129 28
Kaboom Canyon Heist 20.0%
130 28
Safe Zone Heist 20.0%
130 28
Bridge Too Far Heist 15.2%
105 25

Against whom

Direct duels in Bounty: how Tick does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 17.5% against Shade in Heist. On average the worst case sits at 27.5%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bolt 71.3% 929 games Mortis 61.1% 2,111 games Edgar 59.2% 6,043 games Piper 59.6% 2,673 games 8-Bit 59.7% 1,051 games Nani 61.2% 580 games

Who plays him best

Players with a profile and at least 20 games on Tick, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 南部緊繃黑松哥 Diamond 35 35.0% 60.0%
2 イキイキした毎日の妹 Mythic 31 33.8% 58.1%
3 babenando Diamond 22 33.3% 63.6%
4 kerrorro Diamond 22 33.3% 63.6%
5 🩷🧡💛💚🩵💙💜 Diamond 20 33.1% 65.0%