For Knockout, this map's mode — duels and star rates are available per mode, not per map.
Only Chivalry. 08/04 to 08/19, 3 days. 1 earlier day is left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/19.
Direct duels in Knockout: how Tick does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Chivalry. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Edgar
61.3%
34,683 games
Brock
59.1%
33,956 games
Pearl
60.3%
4,261 games
Gray
59.8%
6,896 games
R-T
62.6%
1,067 games
Bolt
60.0%
2,976 games
Players with a profile and at least 20 games on Tick, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | えば | Mythic | 27 | 42.6% | 81.5% |
| 2 | partynextdoor | Masters | 36 | 42.4% | 72.2% |
| 3 | Alysson | Legendary | 45 | 42.2% | 66.7% |
| 4 | Daddy Kev | Legendary | 37 | 41.1% | 67.6% |
| 5 | elitewarrior7 | Mythic | 20 | 40.0% | 80.0% |