There are barely any games for this brawler on Pit Stop — he is effectively not picked here. The sections below therefore show what is known about him aside from this map.
Wins early — in Hot Zone 8.8 points better in short rounds than in long ones (63.5% against 54.7%, split at 95 s). A pick for pace — if the game drags on, it works against him.
For Heist, this map's mode — duels and star rates are available per mode, not per map.
Direct duels in Heist: how Tick does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Nori
48.1%
872 games
Mico
44.7%
590 games
Chuck
42.6%
455 games
Trunk
42.4%
262 games
Bibi
40.2%
194 games
Colette
38.2%
348 games
Players with a profile and at least 20 games on Tick, sorted by the Wilson lower bound. To the full list