There are barely any games for this brawler on Pit Stop — he is effectively not picked here. The sections below therefore show what is known about him aside from this map.
Direct duels in Heist: how Tick does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Pit Stop. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.
Nori
49.1%
709 games
Chuck
45.0%
353 games
Trunk
44.0%
207 games
Mico
43.6%
477 games
Bibi
40.0%
150 games
Pierce
37.3%
134 games
Players with a profile and at least 20 games on Tick, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | 南部緊繃黑松哥 | Diamond | 35 | 35.2% | 60.0% |
| 2 | babenando | Diamond | 24 | 33.7% | 62.5% |
| 3 | イキイキした毎日の妹 | Mythic | 41 | 33.3% | 51.2% |
| 4 | 🩷🧡💛💚🩵💙💜 | Diamond | 20 | 33.2% | 65.0% |
| 5 | Tiananmen | Diamond | 20 | 33.2% | 65.0% |