My roster

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← Overview

Tick

Artillery Super Rare Ranked · Silver
45.5%Win rate across all maps
6,685Games
87Trust Score
47. of 105Rank by score
−2.7Skill bonus

Best map: Ring of Fire with 58.8% from 561 games.

Wins early — in Heist 9.2 points better in short rounds than in long ones (21.4% against 30.7%, split at 83 s). A pick for pace — if the game drags on, it works against him.

Silverchange

History

08/04 to 08/22, 6 days. 14 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/22.

Steadily picked — the pick rate sits at 1.7% and has not shifted measurably of late.

Win rate

08/04 — 51.2% from 84 appearances08/05 — 52.2% from 182 appearances08/06 — 55.6% from 124 appearances08/20 — 44.8% from 4,123 appearances08/21 — 46.2% from 2,289 appearances08/22 — 51.3% from 273 appearances
51.2%08/04 51.3%08/22

Pick rate

08/04 — 1.4% from 84 appearances08/05 — 1.5% from 182 appearances08/06 — 1.6% from 124 appearances08/20 — 1.8% from 4,123 appearances08/21 — 1.6% from 2,289 appearances08/22 — 1.5% from 273 appearances
1.4%08/04 1.5%08/22

Across the ranks

Win rate per rank tier, across all maps — ranked battles only, the tier comes from the battle itself. The axis runs from Bronze to Masters, one tick per tier: the stretch where this brawler has at least 300 battles per tier; one tier falls below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −2.7 — punishes weak opponents: from Bronze to Masters the win rate drops by 2.7 points (regression 54.0% to 51.3%). Higher up he gets outplayed.

Bronze — 33.8% from 1,195 gamesSilver — 46.1% from 7,176 gamesGold — 53.2% from 98,610 gamesDiamond — 53.1% from 123,168 gamesMythic — 52.5% from 907,207 gamesLegendary — 49.2% from 83,661 gamesMasters — 52.7% from 537 games
BronzeSilverGoldDiamondMythicLegendaryMasters

On which maps

Where this brawler works (ranked, Silver).

MapWin rateGamesTrust
Ring of Fire Hot Zone 58.8%
561 50
Dueling Beetles Hot Zone 58.8%
451 47
Open Business Hot Zone 56.8%
461 47
Belle's Rock Knockout 56.8%
389 44
Layer Cake Bounty 55.2%
424 46
Shooting Star Bounty 53.2%
284 40
Hideout Bounty 52.4%
309 41
Flaring Phoenix Knockout 51.6%
318 41
Dry Season Bounty 51.0%
257 38
New Horizons Knockout 47.8%
226 36
Deathcap Trap Gem Grabprev. season 52.2%
23 2
Rustic Arcade Gem Grab 44.3%
219 36
Parallel Plays Hot Zone 43.8%
290 40
Out in the Open Knockout 43.6%
220 36
Hard Rock Mine Gem Grab 43.0%
179 33
Gem Fort Gem Grab 42.7%
171 32
Undermine Gem Grab 39.9%
188 34
Double Swoosh Gem Grab 36.7%
180 33
Sneaky Fields Brawl Ball 31.5%
124 27
Pinball Dreams Brawl Ball 32.9%
155 31
Triple Dribble Brawl Ball 30.9%
139 29
Spiraling Out Brawl Ball 30.4%
138 29
Pit Stop Heist 29.4%
163 31
Safe(r) Zone Heist 25.3%
150 30
Center Stage Brawl Ball 23.1%
134 28
Hot Potato Heist 23.4%
145 30
Kaboom Canyon Heist 22.2%
144 30
Safe Zone Heist 19.4%
144 30
Bridge Too Far Heist 15.6%
122 27

Against whom

Direct duels in Brawl Ball: how Tick does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Computed across all ranked tiers together — not for your tier alone.

Worst case: 17.0% against Shade in Heist — hard countered there, so better picked once the answer is gone.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Brawl Ball — which combination wins. The mode is the one chosen above. Computed across all ranked tiers together — not for your tier alone.

Bibi 62.3% 973 games Frank 59.3% 634 games Starr Nova 60.3% 358 games Damian 61.2% 227 games Doug 61.9% 189 games Trunk 55.0% 803 games

Who plays him best

Players with a profile and at least 20 games on Tick, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 南部緊繃黑松哥 Diamond 35 35.0% 60.0%
2 babenando Diamond 24 33.5% 62.5%
3 kerrorro Diamond 24 33.5% 62.5%
4 イキイキした毎日の妹 Mythic 38 33.2% 52.6%
5 🩷🧡💛💚🩵💙💜 Diamond 20 33.0% 65.0%