My roster

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← Overview

Tick

Artillery Super Rare Ranked · Silver Open Business Hot Zone
60.8%Win rate on Open Business
18,349Games here
4.6%Pick rate
100Trust Score
2. of 105Rank on this map
−7.8Skill bonus

Wins early — in Hot Zone 7.6 points better in short rounds than in long ones (62.8% against 55.2%, split at 96 s). A pick for pace — if the game drags on, it works against him.

Profile

For Hot Zone, this map's mode — duels and star rates are available per mode, not per map.

On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Silver for that. The other axes do.

Win rate 81.PopularityBreadthCounter safetyStar rate
Win rate 81.56.7 %
Popularity 93.3.13 %
Breadth 83.39% of maps
Counter safety 88.41.4 %
Star rate 99.39.8 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 99th means “better than 99% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Open Business. 08/20 to 08/24, 5 days. 5 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/20 and 08/24.

Win rate

08/20 — 60.1% from 268 appearances08/21 — 51.7% from 234 appearances08/22 — 65.9% from 182 appearances08/23 — 60.3% from 146 appearances08/24 — 54.9% from 206 appearances
60.1%08/20 54.9%08/24

Pick rate

08/20 — 3.0% from 268 appearances08/21 — 3.6% from 234 appearances08/22 — 3.5% from 182 appearances08/23 — 3.2% from 146 appearances08/24 — 3.2% from 206 appearances
3.0%08/20 3.2%08/24

Across the ranks

Win rate per rank tier on Open Business — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

Skill bonus −7.8 — punishes weak opponents: from Silver to Legendary the win rate drops by 7.8 points (regression 62.7% to 54.9%). Higher up he gets outplayed.

Silver — 57.9% from 1,094 gamesGold — 61.0% from 17,767 gamesDiamond — 57.9% from 11,664 gamesMythic — 57.4% from 55,621 gamesLegendary — 49.8% from 3,666 games
SilverGoldDiamondMythicLegendary

Against whom

Direct duels in Hot Zone: how Tick does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Open Business. Computed across all ranked tiers together — not for your tier alone.

Counters

Tick counters nobody here — he wins and loses as strength would have it.

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bolt 69.2% 1,527 games Bibi 66.7% 4,358 games Damian 68.4% 1,733 games Bo 64.9% 12,343 games Chuck 68.0% 1,352 games Doug 65.4% 2,264 games

Who plays him best

Players with a profile and at least 20 games on Tick, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 🇨🇳=🇮🇳 Mythic 20 37.6% 75.0%
2 南部緊繃黑松哥 Diamond 35 37.3% 60.0%
3 eloheohole Diamond 31 37.1% 61.3%
4 Yang79 Diamond 58 37.0% 51.7%
5 かあかあ Diamond 29 36.9% 62.1%