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← Overview

Tick

Artillery Super Rare Ranked · Mythic Parallel Plays Hot Zone
49.9%Win rate on Parallel Plays
25,269Games here
2.1%Pick rate
100Trust Score
17. of 105Rank on this map

History

Only Parallel Plays. 08/04 to 08/19, 13 days. 8 earlier days are left out — below 262 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/19.

Win rate

08/04 — 48.5% from 266 appearances08/05 — 48.6% from 879 appearances08/06 — 48.2% from 716 appearances08/10 — 51.5% from 528 appearances08/11 — 52.3% from 1,601 appearances08/12 — 50.5% from 2,783 appearances08/13 — 49.1% from 2,964 appearances08/14 — 50.7% from 2,887 appearances08/15 — 48.3% from 2,904 appearances08/16 — 50.6% from 2,871 appearances08/17 — 50.6% from 3,162 appearances08/18 — 50.2% from 2,559 appearances08/19 — 45.3% from 654 appearances
48.5%08/04 45.3%08/19

Pick rate

08/04 — 1.1% from 266 appearances08/05 — 1.0% from 879 appearances08/06 — 1.1% from 716 appearances08/10 — 1.3% from 528 appearances08/11 — 1.1% from 1,601 appearances08/12 — 1.2% from 2,783 appearances08/13 — 1.3% from 2,964 appearances08/14 — 1.3% from 2,887 appearances08/15 — 1.4% from 2,904 appearances08/16 — 1.4% from 2,871 appearances08/17 — 1.5% from 3,162 appearances08/18 — 1.4% from 2,559 appearances08/19 — 1.3% from 654 appearances
1.1%08/04 1.3%08/19

Across the ranks

Win rate per rank tier on Parallel Plays — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Gold to Legendary the win rate stays practically the same (regression −0.9 points across the whole range). He plays the same at the bottom as at the top.

Gold — 48.9% from 2,653 gamesDiamond — 50.2% from 3,665 gamesMythic — 49.9% from 25,269 gamesLegendary — 43.8% from 1,043 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Hot Zone: how Tick does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Parallel Plays. Computed across all ranked tiers together — not for your tier alone.

Counters

Tick counters nobody here — he wins and loses as strength would have it.

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.

Bibi 68.8% 1,520 games Bo 66.3% 4,260 games Bolt 71.1% 636 games Griff 63.3% 3,857 games Doug 67.0% 831 games Trunk 63.4% 3,097 games

Who plays him best

Players with a profile and at least 20 games on Tick, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 南部緊繃黑松哥 Diamond 35 35.1% 60.0%
2 イキイキした毎日の妹 Diamond 29 34.5% 62.1%
3 babenando Diamond 22 33.3% 63.6%
4 kerrorro Diamond 22 33.3% 63.6%
5 Yang79 Diamond 30 33.3% 56.7%