My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

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← Overview

Tick

Artillery Super Rare All games Dry Season Bounty
55.7%Win rate on Dry Season
29,502Games here
3.5%Pick rate
100Trust Score
4. of 106Rank on this map

Profile

For Bounty, this map's mode — duels and star rates are available per mode, not per map.

Win ratePopularityBreadthCounter safety 25.Star rate
Win rate 94.55.3 %
Popularity 95.3.48 %
Breadth 59.28% of maps
Counter safety 25.28.1 %
Star rate 90.30.6 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 95th means “better than 95% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

Only Dry Season. 08/13 to 08/20, 8 days. 3 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/13 and 08/20.

Win rate

08/13 — 56.0% from 7,285 appearances08/14 — 55.3% from 4,095 appearances08/15 — 55.3% from 3,199 appearances08/16 — 55.9% from 3,586 appearances08/17 — 55.1% from 3,730 appearances08/18 — 56.7% from 3,469 appearances08/19 — 55.3% from 2,825 appearances08/20 — 55.9% from 1,270 appearances
56.0%08/13 55.9%08/20

Pick rate

08/13 — 3.3% from 7,285 appearances08/14 — 3.4% from 4,095 appearances08/15 — 3.5% from 3,199 appearances08/16 — 3.7% from 3,586 appearances08/17 — 3.7% from 3,730 appearances08/18 — 3.7% from 3,469 appearances08/19 — 3.5% from 2,825 appearances08/20 — 3.1% from 1,270 appearances
3.3%08/13 3.1%08/20

Against whom

Direct duels in Bounty: how Tick does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Dry Season. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Bounty — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Bolt 70.2% 2,251 games Edgar 59.5% 15,033 games Piper 59.9% 7,125 games Mortis 59.3% 5,168 games Gray 60.5% 1,569 games Pearl 61.6% 907 games

Who plays him best

Players with a profile and at least 20 games on Tick, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 🇨🇳=🇮🇳 Mythic 20 37.8% 75.0%
2 南部緊繃黑松哥 Diamond 35 37.5% 60.0%
3 Yang79 Diamond 57 37.4% 52.6%
4 babenando Diamond 36 37.2% 58.3%
5 かあかあ Diamond 29 37.1% 62.1%