My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

← Overview

Tick

Artillery Super Rare All games Eating Good! Heist
26.0%Win rate on Eating Good!
1,452Games here
0.8%Pick rate
64Trust Score
106. of 106Rank on this map

History

Only Eating Good!. 08/06 to 08/19, 4 days. 1 earlier day is left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/06 and 08/19.

Win rate

08/06 — 28.3% from 60 appearances08/07 — 33.3% from 66 appearances08/18 — 23.9% from 380 appearances08/19 — 26.2% from 943 appearances
28.3%08/06 26.2%08/19

Pick rate

08/06 — 0.8% from 60 appearances08/07 — 0.6% from 66 appearances08/18 — 0.8% from 380 appearances08/19 — 0.8% from 943 appearances
0.8%08/06 0.8%08/19

Against whom

Direct duels in Heist: how Tick does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Heist map, not just Eating Good!. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Heist — which combination wins. Per mode as well, not per map. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Nori 49.0% 496 games Mico 45.6% 353 games Chuck 45.4% 260 games Trunk 44.0% 150 games Bibi 40.7% 108 games Bo 39.0% 136 games

Who plays him best

Players with a profile and at least 20 games on Tick, sorted by the Wilson lower bound. To the full list

RankPlayerTierGamesBoundWin rate
1 南部緊繃黑松哥 Diamond 35 35.5% 60.0%
2 イキイキした毎日の妹 Diamond 29 35.0% 62.1%
3 babenando Diamond 22 33.9% 63.6%
4 kerrorro Diamond 22 33.9% 63.6%
5 DB Diamond 22 33.9% 63.6%