My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

EN

Tick

Artillery Super Rare Trophies Knockout
54.6%Win rate in Knockout
312,185Games
100Trust Score
63. of 106Rank in Knockout

Best map: CYBERBOSS BROCK with 71.5% from 39,169 games.

Profile

Win rate 39.PopularityBreadthCounter safetyStar rate
Win rate 39.54.6 %
Popularity 88.1.77 %
Breadth 54.30% of maps
Counter safety 43.34.9 %
Star rate 93.26.2 %
How to read the profile
The rankAll five numbers are ranks in the field, not values: 93th means “better than 93% of all brawlers”. It is the only way to compare five axes that live in completely different ranges — a win rate around 50%, a pick rate around 1%. The dashed ring is the middle of the field. What was measured is on the right. A dashed edge with a hollow corner, by contrast, is not a measurement but an estimate — there is a ≈ in front of the number then.
Win rateHow often he wins — the same number as in the header, from the same battles.
PopularityHow often he is played at all. Says nothing about whether that is wise — a popular brawler can be a poor pick and the other way round.
BreadthOn how many maps of the rotation he is at the top — the number the tier list sorts by as well. A narrow brawler with a high win rate is a safe bet on his two maps and nowhere else; where that is, is in the table below. This axis always spans all modes.
Counter safetyHis worst duel, not the average: how he fares when the opponent knows the answer. High means “even at his worst he still wins often”, low means “a single counter-pick costs the round” — that decides whether you can show him first. Who beats him is on Who beats whom?
Star rateHow often he becomes star player in won battles — whether he carries the game or rides along. A support brawler can be very strong and still sit low here.

History

08/04 to 08/31, 28 days. 1 earlier day is left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/31.

Win rate

08/04 — 50.5% from 1,880 appearances08/05 — 49.9% from 6,560 appearances08/06 — 53.0% from 16,197 appearances08/07 — 53.5% from 3,601 appearances08/08 — 51.8% from 1,671 appearances08/09 — 49.8% from 1,214 appearances08/10 — 49.8% from 2,317 appearances08/11 — 51.2% from 16,761 appearances08/12 — 54.2% from 7,427 appearances08/13 — 53.7% from 6,090 appearances08/14 — 53.7% from 12,091 appearances08/15 — 56.0% from 29,072 appearances08/16 — 56.4% from 33,779 appearances08/17 — 54.9% from 14,247 appearances08/18 — 51.8% from 5,862 appearances08/19 — 51.3% from 6,318 appearances08/20 — 56.6% from 4,271 appearances08/21 — 52.6% from 4,308 appearances08/22 — 53.4% from 3,319 appearances08/23 — 50.4% from 5,824 appearances08/24 — 53.2% from 7,081 appearances08/25 — 48.0% from 18,188 appearances08/26 — 56.0% from 25,682 appearances08/27 — 57.9% from 28,922 appearances08/28 — 57.3% from 27,456 appearances08/29 — 57.8% from 14,620 appearances08/30 — 57.5% from 6,186 appearances08/31 — 53.1% from 848 appearances
50.5%08/04 53.1%08/31

Pick rate

08/04 — 1.1% from 1,880 appearances08/05 — 1.4% from 6,560 appearances08/06 — 2.5% from 16,197 appearances08/07 — 2.7% from 3,601 appearances08/08 — 1.5% from 1,671 appearances08/09 — 1.1% from 1,214 appearances08/10 — 1.1% from 2,317 appearances08/11 — 2.9% from 16,761 appearances08/12 — 1.3% from 7,427 appearances08/13 — 1.0% from 6,090 appearances08/14 — 1.5% from 12,091 appearances08/15 — 2.0% from 29,072 appearances08/16 — 2.4% from 33,779 appearances08/17 — 1.9% from 14,247 appearances08/18 — 0.9% from 5,862 appearances08/19 — 1.0% from 6,318 appearances08/20 — 1.0% from 4,271 appearances08/21 — 1.0% from 4,308 appearances08/22 — 0.8% from 3,319 appearances08/23 — 1.4% from 5,824 appearances08/24 — 1.0% from 7,081 appearances08/25 — 2.2% from 18,188 appearances08/26 — 2.3% from 25,682 appearances08/27 — 2.6% from 28,922 appearances08/28 — 2.5% from 27,456 appearances08/29 — 1.4% from 14,620 appearances08/30 — 0.9% from 6,186 appearances08/31 — 1.1% from 848 appearances
1.1%08/04 1.1%08/31

On which maps

Knockout

Where this brawler works. Filtered to Knockout: 20 of 166 maps.

MapWin rateGamesTrust
Konnakol Knockout 57.8%
124747 100
Close Call Knockout 59.3%
2894 74
Deep End Knockout 54.5%
9112 92
Leaping Dogs Knockout 54.2%
12382 96
Please Remain Standing Knockout 54.5%
4963 82
Out in the Open Knockout 53.6%
15037 99
Flowing Springs Knockout 54.9%
2017 69
Split Difference Knockout 53.7%
6692 87
Think Ahead Knockout 53.2%
13433 97
Jungle Top Knockout 53.2%
11333 95
Flaring Phoenix Knockout 54.6%
2003 69
Opening Move Knockout 53.1%
10363 94
Goldarm Gulch Knockout 52.4%
9387 92
Double Decker Knockout 52.5%
4997 83
New Perspective Knockout 52.2%
4297 80
Chivalry Knockout 51.8%
7524 89
Belle's Rock Knockout 51.0%
52196 100
Crab Claws Knockout 51.6%
7586 89
Streets with No Name Knockout 49.8%
11006 94
Healthy Middle Ground Knockout 54.2%
214 35

Against whom

Direct duels in Knockout: how Tick does when that brawler is on the enemy team. Always one mode, never all of them at once — the same pairing can mean the opposite in two modes. Only listed where a real counter is behind it: whoever only wins because he is the stronger brawler is not shown here. Measured in ranked battles — trophy games have no fixed line-ups, so “A beats B” cannot be counted there. Who counters whom still holds for you.

Worst case: 23.3% against Shade in Heist. On average the worst case sits at 29.1%.

Counters

Countered by

The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network

Good partners

On the same team, in Knockout — which combination wins. The mode is the one chosen above. Also from ranked battles, so it matches the duels above. In trophy games a pairing like this depends heavily on who plays the brawler — beginner brawlers land up to nine points below what the teamwork itself gives.

Edgar 61.4% 32,637 games Pearl 60.6% 3,899 games Gray 60.1% 6,411 games Brock 59.1% 31,715 games R-T 62.7% 994 games Bolt 59.8% 2,808 games

Who plays him best soon

Players with a profile and at least 20 games on Tick, sorted by the Wilson lower bound.

RankPlayerTierGamesBoundWin rate
1 えば Mythic 27 42.2% 81.5%
2 partynextdoor Masters 36 42.1% 72.2%
3 Daddy Kev Legendary 37 40.8% 67.6%
4 Alysson Legendary 41 40.2% 63.4%
5 Yang79 Mythic 79 39.7% 53.2%