Wins early — in Hot Zone 8.3 points better in short rounds than in long ones (62.6% against 54.2%, split at 96 s). A pick for pace — if the game drags on, it works against him.
For Brawl Ball, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.
Only Center Stage. 08/05 to 08/14, 6 days. 13 earlier days are left out — below 60 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/05 and 08/14.
Win rate per rank tier on Center Stage — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus +5.1 — rewards skill: from Gold to Legendary the win rate climbs by 5.1 points (regression 46.0% to 51.1%). The higher the tier, the better he does.
Direct duels in Brawl Ball: how Tick does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Brawl Ball map, not just Center Stage. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Brawl Ball — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bibi
61.2%
1,605 games
Frank
58.1%
1,064 games
Doug
61.9%
310 games
Starr Nova
58.0%
581 games
Griff
54.9%
2,227 games
Damian
59.4%
367 games
Players with a profile and at least 20 games on Tick, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Yang79 | Diamond | 49 | 37.5% | 55.1% |
| 2 | 南部緊繃黑松哥 | Diamond | 35 | 37.3% | 60.0% |
| 3 | 盡力啦 | Diamond | 23 | 36.4% | 65.2% |
| 4 | eloheohole | Diamond | 23 | 36.4% | 65.2% |
| 5 | kerrorro | Diamond | 36 | 36.2% | 55.6% |