My roster

Enter your player tag and the site hides everything you cannot play anyway: brawlers you are missing, and those below power 9 — below 11 from Mythic upwards. The tag goes to the official API once and then stays in your browser. It is neither stored nor logged here, and there is no account.

You can find your tag in the game, under your name in your profile.

← Overview

Tick

Artillery Super Rare Ranked · Bronze Double Swoosh Gem Grab
Win rate on Double Swoosh

There are barely any games for this brawler on Double Swoosh — he is effectively not picked here. The sections below therefore show what is known about him aside from this map.

Wins early — in Hot Zone 6.0 points better in short rounds than in long ones (59.4% against 53.4%, split at 103 s). A pick for pace — if the game drags on, it works against him.

Across the ranks

Win rate per rank tier on Double Swoosh — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.

No clear rank trend — from Gold to Legendary the win rate stays practically the same (regression −4.5 points across the whole range). He plays the same at the bottom as at the top.

Gold — 48.6% from 327 gamesDiamond — 46.6% from 2,043 gamesMythic — 46.7% from 15,854 gamesLegendary — 40.4% from 624 games
GoldDiamondMythicLegendary

Against whom

Direct duels in Gem Grab: how Tick does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Gem Grab map, not just Double Swoosh. Computed across all ranked tiers — the numbers are not enough for Bronze yet.

Strong against

Weak against

The word after the game count says whether there is more to it than the brawler's own strength: hard counter means the edge is bigger than the two brawlers would give. A high win rate alone does not mean that. See it in the counter network

Good partners

On the same team, in Gem Grab — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Bronze yet.

Mortis 65.1% 126 games Griff 56.2% 153 games Bo 58.2% 110 games Bolt 63.1% 65 games Trunk 57.8% 83 games Edgar 50.9% 287 games

Who plays him best

Players with a profile and at least 20 games on Tick, sorted by the Wilson lower bound. To the full list

No player with enough games on this brawler yet.