Wins early — in Hot Zone 6.0 points better in short rounds than in long ones (59.4% against 53.4%, split at 103 s). A pick for pace — if the game drags on, it works against him.
Only Flaring Phoenix. 08/04 to 08/19, 16 days. 7 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/19.
Win rate per rank tier on Flaring Phoenix — ranked battles only, the tier comes from the battle itself. The axis runs from Gold to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 4 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus −8.1 — punishes weak opponents: from Gold to Legendary the win rate drops by 8.1 points (regression 60.4% to 52.3%). Higher up he gets outplayed.
Direct duels in Knockout: how Tick does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Knockout map, not just Flaring Phoenix. Computed for Mythic.
On the same team, in Knockout — which combination wins. Per mode as well, not per map. Computed for Mythic.
Pearl
65.4%
3,920 games
Edgar
61.6%
12,546 games
Brock
59.7%
29,374 games
Buster
63.1%
821 games
Carl
59.3%
4,688 games
Gray
58.7%
7,433 games
Players with a profile and at least 20 games on Tick, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | xolton | Legendary | 34 | 51.9% | 85.3% |
| 2 | kp|vodolaZ | Legendary | 50 | 50.4% | 72.0% |
| 3 | WorldwideSkippa | Mythic | 55 | 49.8% | 69.1% |
| 4 | 소피브 | Mythic | 28 | 49.5% | 82.1% |
| 5 | antoniuss | Mythic | 30 | 49.4% | 80.0% |