There are barely any games for this brawler on Hideout — he is effectively not picked here. The sections below therefore show what is known about him aside from this map.
Skill bonus −9.2 — punishes weak opponents: 58.1% in Gold, only 48.9% in Legendary. Higher up he gets outplayed.
Wins late — in Heist 11.4 points better in long rounds than in short ones (39.6% against 28.3%, split at 100 s). Needs the long round; in a fast game he never arrives.
The numbers above are for Hideout. Here is the rest of the rotation for comparison (ranked, Bronze) — clicking a map switches it, and with it what this whole view refers to.
Direct duels in Bounty: how Tick does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Hideout. Computed across all ranked tiers — the numbers are not enough for Bronze yet.
Worst case: 31.1% against Bolt in Bounty — hard countered there, so better picked once the answer is gone.
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Bronze yet.
Bolt
64.4%
2,003 games
Edgar
57.8%
6,567 games
Brock
57.0%
14,331 games
Pearl
59.0%
1,621 games
Bo
57.1%
3,593 games
Carl
57.5%
2,576 games
Players with a profile and at least 20 games on Tick, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | kp|vodolaZ | Legendary | 38 | 51.1% | 76.3% |
| 2 | xolton | Mythic | 21 | 50.5% | 90.5% |
| 3 | WorldwideSkippa | Mythic | 45 | 50.3% | 71.1% |
| 4 | yukikko🪽 | Legendary | 47 | 48.7% | 66.0% |
| 5 | Isaac | Mythic | 23 | 48.5% | 78.3% |