Skill bonus −9.2 — punishes weak opponents: 58.1% in Gold, only 48.9% in Legendary. Higher up he gets outplayed.
Wins late — in Heist 11.4 points better in long rounds than in short ones (39.6% against 28.3%, split at 100 s). Needs the long round; in a fast game he never arrives.
08/04 to 08/06, 3 days. 15 earlier days are left out — below 400 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/06.
The numbers above are for Hideout. Here is the rest of the rotation for comparison (ranked, Gold) — clicking a map switches it, and with it what this whole view refers to.
| Map | Win rate | Games | Trust | ||
|---|---|---|---|---|---|
| Layer Cake Bounty | 68.7% | 396 | 45 | ||
| Dueling Beetles Hot Zone | 67.1% | 422 | 46 | ||
| Ring of Fire Hot Zone | 64.0% | 517 | 49 | ||
| Belle's Rock Knockout | 64.3% | 409 | 45 | ||
| Open Business Hot Zone | 62.9% | 455 | 47 | ||
| Flaring Phoenix Knockout | 64.5% | 290 | 40 | ||
| Dry Season Bounty | 61.5% | 252 | 38 | ||
| Shooting Star Bounty | 57.5% | 252 | 38 | ||
| Parallel Plays Hot Zone | 60.0% | 170 | 32 | ||
| Hideout Bounty | 56.6% | 288 | 40 | ||
| Deathcap Trap Gem Grab | 56.8% | 169 | 32 | ||
| New Horizons Knockout | 55.6% | 198 | 34 | ||
| Rustic Arcade Gem Grab | 56.9% | 123 | 27 | ||
| Out in the Open Knockout | 54.9% | 164 | 31 | ||
| Undermine Gem Grab | 54.1% | 122 | 27 | ||
| Pinball Dreams Brawl Ball | 55.7% | 88 | 22 | ||
| Double Swoosh Gem Grab | 54.5% | 99 | 24 | ||
| Gem Fort Gem Grab | 51.8% | 85 | 22 | ||
| Sneaky Fields Brawl Ball | 47.5% | 61 | 17 | ||
| Hot Potato Heist | 46.8% | 62 | 17 | ||
| Crystal Arcade Gem Grab | 45.0% | 151 | 30 | ||
| Safe Zone Heist | 44.6% | 83 | 21 | ||
| Hard Rock Mine Gem Grab | 41.8% | 146 | 30 | ||
| Triple Dribble Brawl Ball | 40.7% | 108 | 25 | ||
| Bridge Too Far Heist | 34.1% | 85 | 22 | ||
| Center Stage Brawl Ball | 29.3% | 58 | 16 | ||
| Kaboom Canyon Heist | 29.2% | 96 | 23 |
Direct duels in Bounty: how Tick does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Hideout. Computed across all ranked tiers — the numbers are not enough for Gold yet.
Worst case: 31.1% against Bolt in Bounty — hard countered there, so better picked once the answer is gone.
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers — the numbers are not enough for Gold yet.
Bolt
64.1%
1,965 games
Edgar
57.8%
6,446 games
Brock
56.9%
14,081 games
Pearl
59.0%
1,614 games
Carl
57.5%
2,534 games
Bo
56.9%
3,525 games
Players with a profile and at least 20 games on Tick, sorted by the Wilson lower bound. To the full list
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | kp|vodolaZ | Mythic | 38 | 51.1% | 76.3% |
| 2 | xolton | Mythic | 21 | 50.6% | 90.5% |
| 3 | WorldwideSkippa | Mythic | 45 | 50.4% | 71.1% |
| 4 | yukikko🪽 | Legendary | 47 | 48.7% | 66.0% |
| 5 | Isaac | Mythic | 23 | 48.5% | 78.3% |