Wins early — in Heist 8.3 points better in short rounds than in long ones (29.5% against 37.8%, split at 87 s). A pick for pace — if the game drags on, it works against him.
For Bounty, this map's mode — duels and star rates are available per mode, not per map.
On the tier: counter safety and star rate are computed across all tiers together and do not change when you switch — too few pairings are measured in Legendary for that. The other axes do.
Only Layer Cake. 08/04 to 08/19, 16 days. 10 earlier days are left out — below 111 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/19.
Win rate per rank tier on Layer Cake — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles.
Skill bonus −6.8 — punishes weak opponents: from Silver to Legendary the win rate drops by 6.8 points (regression 60.7% to 53.9%). Higher up he gets outplayed.
Direct duels in Bounty: how Tick does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Bounty map, not just Layer Cake. Computed across all ranked tiers together — not for your tier alone.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Bounty — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bolt
70.1%
2,771 games
Edgar
59.6%
19,626 games
Piper
59.7%
9,129 games
Gray
60.8%
2,049 games
Mortis
59.2%
6,408 games
8-Bit
59.1%
3,305 games
Players with a profile and at least 20 games on Tick, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Yang79 | Mythic | 72 | 38.6% | 54.2% |
| 2 | 南部緊繃黑松哥 | Diamond | 35 | 36.8% | 60.0% |
| 3 | kuyka | Legendary | 23 | 36.7% | 69.6% |
| 4 | waynejai | Diamond | 21 | 36.6% | 71.4% |
| 5 | eloheohole | Mythic | 36 | 36.4% | 58.3% |