Wins early — in Hot Zone 7.6 points better in short rounds than in long ones (62.8% against 55.2%, split at 96 s). A pick for pace — if the game drags on, it works against him.
For Hot Zone, this map's mode — duels and star rates are available per mode, not per map.
On the tier: star rate is computed across all tiers together and does not change when you switch. The other axes do.
Only Open Business. 08/04 to 08/25, 17 days. 13 earlier days are left out — below 130 appearances a daily win rate is noise. One point per day. Both curves scale to their own range; the numbers on the left and right are the values for 08/04 and 08/25.
Win rate per rank tier on Open Business — ranked battles only, the tier comes from the battle itself. The axis runs from Silver to Legendary, one tick per tier: the stretch where this brawler has at least 300 battles per tier; 3 tiers fall below that and drop out. The stretch always fills the full width, three tiers or eight — so when comparing two curves, mind the names on the axis. The curve glows brighter where more was measured — the tiers differ by more than a thousandfold in battles. The faint horizontal line sits at 50 %.
Skill bonus −7.7 — punishes weak opponents: from Silver to Legendary the win rate drops by 7.7 points (regression 62.6% to 54.9%). Higher up he gets outplayed.
Direct duels in Hot Zone: how Tick does when that brawler is on the enemy team. Duels are available per mode, not per map — so unlike the numbers above, this section covers every Hot Zone map, not just Open Business. Computed across all ranked tiers together — not for your tier alone.
Tick counters nobody here — he wins and loses as strength would have it.
The word after the number says how hard: hard counter means the edge is clearly bigger than the strength of the two would give. A high win rate alone never appears here — whoever only wins because he is the stronger brawler does not make the list at all. See it in the counter network
On the same team, in Hot Zone — which combination wins. Per mode as well, not per map. Computed across all ranked tiers together — not for your tier alone.
Bolt
69.5%
1,782 games
Bibi
66.9%
5,369 games
Damian
67.7%
2,093 games
Bo
65.0%
15,365 games
Chuck
67.2%
1,633 games
Doug
65.8%
2,845 games
Players with a profile and at least 20 games on Tick, sorted by the Wilson lower bound.
| Rank | Player | Tier | Games | Bound | Win rate |
|---|---|---|---|---|---|
| 1 | Yang79 | Mythic | 71 | 38.2% | 53.5% |
| 2 | 南部緊繃黑松哥 | Diamond | 35 | 36.8% | 60.0% |
| 3 | kuyka | Legendary | 23 | 36.7% | 69.6% |
| 4 | waynejai | Diamond | 21 | 36.6% | 71.4% |
| 5 | eloheohole | Mythic | 36 | 36.4% | 58.3% |